diff --git a/include/land.h b/include/land.h index b567dcad..35f288bb 100644 --- a/include/land.h +++ b/include/land.h @@ -61,7 +61,7 @@ struct lndstr { coord lnd_opx, lnd_opy; /* Op sector coords */ short lnd_mission; /* mission code */ short lnd_radius; /* mission radius */ - s_char lnd_flags; /* unit flags */ + s_char lnd_flags; /* unit flags (unused) */ short lnd_ship; /* pointer to transporting ship */ s_char lnd_harden; /* for missiles */ short lnd_retreat; /* retreat percentage */ diff --git a/include/lost.h b/include/lost.h index adfec5bc..27e135d3 100644 --- a/include/lost.h +++ b/include/lost.h @@ -36,9 +36,9 @@ struct loststr { short ef_type; natid lost_owner; /* Who lost it */ - int lost_uid; /* This lost # */ + int lost_uid; /* lost ID */ char lost_type; /* Type of thing (ship, plane, nuke, land, sector) */ - short lost_id; /* ID of thing */ + short lost_id; /* ID of lost thing */ coord lost_x; coord lost_y; time_t lost_timestamp; /* When it was lost */ diff --git a/include/nuke.h b/include/nuke.h index 9cbb5257..a5a4f688 100644 --- a/include/nuke.h +++ b/include/nuke.h @@ -43,8 +43,8 @@ struct nukstr { coord nuk_x; /* current loc of device */ coord nuk_y; s_char nuk_n; /* number of nukes in list */ - short nuk_ship; /* currently aboard ship */ - short nuk_trade; /* index into trade file */ + short nuk_ship; /* currently aboard ship (unused) */ + short nuk_trade; /* index into trade file (unused) */ short nuk_types[N_MAXNUKE]; /* # of nukes in sector of given type */ time_t nuk_timestamp; /* Last time this nuke was touched */ };