diff --git a/src/scripts/nightly/patches/All/prng.patch b/src/scripts/nightly/patches/All/prng.patch index a9f704ef..789400a4 100644 --- a/src/scripts/nightly/patches/All/prng.patch +++ b/src/scripts/nightly/patches/All/prng.patch @@ -180,9 +180,9 @@ Index: empserver/src/lib/gen/chance.c /* Index: empserver/src/lib/subs/attsub.c ---- empserver/src/lib/subs/attsub.c 16 Mar 2005 21:57:53 -0000 1.23 -+++ empserver/src/lib/subs/attsub.c 17 Mar 2005 10:01:14 -0000 -@@ -1924,12 +1924,12 @@ +--- empserver/src/lib/subs/attsub.c 31 Jul 2005 16:54:59 -0000 1.28 ++++ empserver/src/lib/subs/attsub.c 11 Aug 2005 09:14:25 -0000 +@@ -1917,12 +1917,12 @@ * recalculate the odds every 8-50 casualties, not every cacsualty, * since a single dead guy normally wouldn't cause a commander to * rethink his strategies, but 50 dead guys might. */ @@ -197,7 +197,7 @@ Index: empserver/src/lib/subs/attsub.c while (!success && ototal) { if (chance(odds)) { pr("!"); -@@ -1945,9 +1945,9 @@ +@@ -1938,9 +1938,9 @@ if (((a_cas + d_cas) % 70) == 69) pr("\n"); if (recalctime-- <= 0) { @@ -334,8 +334,8 @@ Index: empserver/src/lib/update/populace.c if (n < 0) n = 0; Index: empserver/src/lib/update/revolt.c ---- empserver/src/lib/update/revolt.c 16 Mar 2005 21:57:57 -0000 1.13 -+++ empserver/src/lib/update/revolt.c 17 Mar 2005 10:01:15 -0000 +--- empserver/src/lib/update/revolt.c 31 Jul 2005 13:55:49 -0000 1.16 ++++ empserver/src/lib/update/revolt.c 11 Aug 2005 09:14:25 -0000 @@ -70,7 +70,7 @@ che_uw = 0; che_civ = 0; @@ -372,7 +372,7 @@ Index: empserver/src/lib/update/revolt.c if (n > 100) n = 100; tmp = sp->sct_work - n; -@@ -357,14 +357,14 @@ +@@ -351,14 +351,14 @@ /* loyalty drops during recruitment efforts */ n = sp->sct_loyal; if (n < 30) @@ -390,7 +390,7 @@ Index: empserver/src/lib/update/revolt.c n /= hap_fact(tnat, getnatp(sp->sct_oldown)); if (n + che > CHE_MAX) n = CHE_MAX - che; -@@ -372,7 +372,7 @@ +@@ -366,7 +366,7 @@ civ -= n; sp->sct_item[I_CIVIL] = civ; } @@ -399,7 +399,7 @@ Index: empserver/src/lib/update/revolt.c if (n + che > CHE_MAX) n = CHE_MAX - che; che += n; -@@ -405,7 +405,7 @@ +@@ -399,7 +399,7 @@ val = roundintby(val, 10); /* inject a modicum of indeterminism; also * avoids che preferring certain directions */