Merge branch 'pathfind-astar' into pathfind-test
This commit is contained in:
commit
78d7db3baf
1 changed files with 91 additions and 43 deletions
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@ -39,6 +39,7 @@
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#include "file.h"
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#include "nat.h"
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#include "optlist.h"
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#include "prototypes.h"
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#include "path.h"
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#include "sect.h"
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@ -51,8 +52,8 @@
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static char *bufrotate(char *buf, size_t bufsz, size_t i);
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/*
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* Dijkstra's algorithm. Refer to your graph algorithm textbook for
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* how it works. Implementation is specialized to hex maps.
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* A* algorithm. Refer to your graph algorithm textbook for how it
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* works. Implementation is specialized to hex maps.
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*
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* Define PATH_FIND_STATS for performance statistics on stdout.
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*/
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@ -101,7 +102,7 @@ static struct pf_map *pf_map;
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struct pf_heap {
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int uid; /* sector uid and */
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coord x, y; /* coordinates, uid == XYOFFSET(x, y) */
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double cost; /* cost from source */
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double f; /* estimated cost from source to dest */
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};
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static int pf_nheap; /* #entries in pf_nheap[] */
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@ -114,12 +115,13 @@ static coord pf_sx, pf_sy;
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static int pf_suid;
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static natid pf_actor;
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static double (*pf_sct_cost)(natid, int);
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static double (*pf_h)(coord, coord, coord, coord, double);
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/*
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* Performance statistics
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*/
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#ifdef PATH_FIND_STATS
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static unsigned pf_nsearch, pf_nsource, pf_nopen, pf_nclose;
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static unsigned pf_nsearch, pf_nsource, pf_nopen, pf_nreopen, pf_nclose;
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static unsigned pf_nheap_max, pf_noway;
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static double pf_sumcost;
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#define STAT_INC(v) ((void)((v)++))
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@ -131,14 +133,12 @@ static double pf_sumcost;
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#define STAT_HIMARK(v, h) ((void)0)
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#endif /* !PATH_FIND_STATS */
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#ifndef NDEBUG /* silence "not used" warning */
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/* Is sector with uid UID open? */
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static int
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pf_is_open(int uid)
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{
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return pf_map[uid].visit == pf_visit;
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}
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#endif
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/* Is sector with uid UID closed? */
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static int
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@ -169,11 +169,11 @@ pf_check(void)
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assert(0 <= uid && uid < WORLD_SZ());
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assert(pf_map[uid].heapi == i);
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assert(pf_map[uid].visit == pf_visit);
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assert(pf_map[uid].cost <= pf_heap[i].cost);
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assert(pf_map[uid].cost <= pf_heap[i].f);
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c = 2 * i + 1;
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assert(c >= pf_nheap || pf_heap[i].cost <= pf_heap[c].cost);
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assert(c >= pf_nheap || pf_heap[i].f <= pf_heap[c].f);
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c++;
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assert(c >= pf_nheap || pf_heap[i].cost <= pf_heap[c].cost);
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assert(c >= pf_nheap || pf_heap[i].f <= pf_heap[c].f);
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}
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for (uid = 0; uid < WORLD_SZ(); uid++) {
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@ -211,9 +211,9 @@ pf_sift_down(int n)
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assert(0 <= n && n < pf_nheap);
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for (r = n; (c = 2 * r + 1) < pf_nheap; r = c) {
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if (c + 1 < pf_nheap && pf_heap[c].cost > pf_heap[c + 1].cost)
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if (c + 1 < pf_nheap && pf_heap[c].f > pf_heap[c + 1].f)
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c++;
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if (pf_heap[r].cost < pf_heap[c].cost)
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if (pf_heap[r].f < pf_heap[c].f)
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break;
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pf_heap_swap(r, c);
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}
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@ -227,7 +227,7 @@ pf_sift_up(int n)
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assert(0 <= n && n < pf_nheap);
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for (c = n; (p = (c - 1) / 2), c > 0; c = p) {
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if (pf_heap[p].cost < pf_heap[c].cost)
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if (pf_heap[p].f < pf_heap[c].f)
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break;
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pf_heap_swap(p, c);
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}
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@ -237,25 +237,32 @@ pf_sift_up(int n)
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* Open the unvisited sector X,Y.
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* UID is sector uid, it equals XYOFFSET(X,Y).
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* Cheapest path from source comes from direction DIR and has cost COST.
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* H is the estimated cost from X,Y to the destination.
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*/
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static void
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pf_open(int uid, coord x, coord y, int dir, double cost)
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pf_open(int uid, coord x, coord y, int dir, double cost, double h)
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{
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int i;
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if (pf_is_open(uid)) {
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STAT_INC(pf_nreopen);
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i = pf_map[uid].heapi;
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DPRINTF("pf: reopen %d,%d %g %c %d\n", x, y, cost, dirch[dir], i);
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} else {
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assert(pf_is_unvisited(uid));
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STAT_INC(pf_nopen);
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i = pf_nheap++;
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STAT_HIMARK(pf_nheap_max, (unsigned)pf_nheap);
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DPRINTF("pf: open %d,%d %g %c %d\n", x, y, cost, dirch[dir], i);
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assert(pf_is_unvisited(uid));
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pf_map[uid].visit = pf_visit;
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pf_map[uid].dir = dir;
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pf_map[uid].heapi = i;
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pf_map[uid].cost = cost;
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pf_map[uid].visit = pf_visit;
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pf_heap[i].uid = uid;
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pf_heap[i].x = x;
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pf_heap[i].y = y;
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pf_heap[i].cost = cost;
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}
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pf_map[uid].dir = dir;
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pf_map[uid].cost = cost;
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pf_heap[i].f = cost + h;
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pf_sift_up(i);
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pf_check();
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@ -285,7 +292,7 @@ pf_close(void)
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#ifdef PATH_FIND_DEBUG
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/*
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* Return cost from source to sector with uid UID.
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* It must be visited, i.e. open or closed.
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* It must be open (cost is an estimate) or closed (cost is exact).
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*/
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static double
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pf_cost(int uid)
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@ -337,9 +344,17 @@ rev_dir(int dir)
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* SX,SY is the source.
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* The cost to enter the sector with uid u is COST(ACTOR, u).
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* Negative value means the sector can't be entered.
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* Optional H() is the heuristic: the cost from x,y to the destination
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* dx,dy is at least H(x, y, dx, dy, c1d), where c1d is the cost to
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* enter dx,dy. The closer H() is to the true cost, the more
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* efficient this function works.
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* With a null H(), A* degenerates into Dijkstra's algorithm. You can
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* then call path_find_to() multiple times for the same source. This
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* is faster when you need many destinations.
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*/
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static void
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pf_set_source(coord sx, coord sy, natid actor, double (*cost)(natid, int))
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pf_set_source(coord sx, coord sy, natid actor, double (*cost) (natid, int),
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double (*h) (coord, coord, coord, coord, double))
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{
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STAT_INC(pf_nsource);
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DPRINTF("pf: source %d,%d\n", sx, sy);
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@ -348,6 +363,7 @@ pf_set_source(coord sx, coord sy, natid actor, double (*cost)(natid, int))
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pf_suid = XYOFFSET(sx, sy);
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pf_actor = actor;
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pf_sct_cost = cost;
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pf_h = h;
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if (!pf_map) {
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pf_map = calloc(WORLD_SZ(), sizeof(*pf_map));
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@ -361,8 +377,6 @@ pf_set_source(coord sx, coord sy, natid actor, double (*cost)(natid, int))
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pf_visit += 2;
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pf_nheap = 0;
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pf_open(pf_suid, pf_sx, pf_sy, DIR_STOP, 0.0);
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}
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/*
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@ -373,7 +387,7 @@ path_find_to(coord dx, coord dy)
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{
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int duid;
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int uid, nuid, i;
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double cost, c1;
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double c1d, cost, c1;
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coord x, y, nx, ny;
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STAT_INC(pf_nsearch);
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@ -385,29 +399,38 @@ path_find_to(coord dx, coord dy)
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return pf_map[duid].cost;
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}
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c1d = pf_sct_cost(pf_actor, duid);
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if (c1d < 0) {
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DPRINTF("pf: done new %g\n", -1.0);
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STAT_INC(pf_noway);
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return -1;
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}
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if (pf_is_unvisited(pf_suid))
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/* first search from this source */
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pf_open(pf_suid, pf_sx, pf_sy, DIR_STOP, 0.0,
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pf_h ? pf_h(pf_sx, pf_sy, dx, dy, c1d) : 0.0);
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else
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assert(!pf_h); /* multiple searches only w/o heuristic */
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while (pf_nheap > 0 && (uid = pf_heap[0].uid) != duid) {
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x = pf_heap[0].x;
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y = pf_heap[0].y;
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cost = pf_heap[0].cost;
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pf_close();
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cost = pf_map[uid].cost;
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for (i = 0; i < 6; i++) { /* for all neighbors */
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nx = x_in_dir(x, DIR_FIRST + i);
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ny = y_in_dir(y, DIR_FIRST + i);
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nuid = XYOFFSET(nx, ny);
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/*
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* Cost to enter NX,NY doesn't depend on direction of
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* entry. This X,Y is at least as expensive as any
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* previous one. Therefore, cost to go to NX,NY via X,Y
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* is at least as high as any previously found route.
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* Skip neighbors that have a route already.
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*/
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if (!pf_is_unvisited(nuid))
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if (pf_h ? pf_is_closed(nuid) : !pf_is_unvisited(nuid))
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continue;
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c1 = pf_sct_cost(pf_actor, nuid);
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if (c1 < 0)
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continue;
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pf_open(nuid, nx, ny, DIR_FIRST + i, cost + c1);
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if (pf_is_unvisited(nuid) || cost + c1 < pf_map[nuid].cost)
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pf_open(nuid, nx, ny, DIR_FIRST + i, cost + c1,
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pf_h ? pf_h(nx, ny, dx, dy, c1d) : 0);
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}
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}
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@ -555,9 +578,10 @@ path_find_visualize(coord sx, coord sy, coord dx, coord dy)
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void
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path_find_print_stats(void)
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{
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printf("pathfind %u searches, %u sources, %u opened, %u closed,"
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printf("pathfind %u searches, %u sources,"
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" %u opened, %u reopened, %u closed,"
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" %u heap max, %zu bytes, %u noway, %g avg cost\n",
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pf_nsearch, pf_nsource, pf_nopen, pf_nclose,
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pf_nsearch, pf_nsource, pf_nopen, pf_nreopen, pf_nclose,
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pf_nheap_max,
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(WORLD_SZ() * (sizeof(*pf_map) + sizeof(*pf_heap))),
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pf_noway, pf_nsearch ? pf_sumcost / pf_nsearch : 0.0);
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@ -599,6 +623,20 @@ cost_rail(natid actor, int uid)
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return cost_land(actor, uid, MOB_RAIL);
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}
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static double
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h_move(coord x, coord y, coord dx, coord dy, double c1d)
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{
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int md = mapdist(x, y, dx, dy);
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return md ? c1d + (md - 1) * 0.001 : 0.0;
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}
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static double
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h_march_rail(coord x, coord y, coord dx, coord dy, double c1d)
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{
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int md = mapdist(x, y, dx, dy);
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return md ? c1d + (md - 1) * 0.02 : 0.0;
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}
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static double
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cost_sail(natid actor, int uid)
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{
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@ -634,10 +672,20 @@ cost_fly(natid actor, int uid)
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return 1.0;
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}
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static double
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h_sail_fly(coord x, coord y, coord dx, coord dy, double c1d)
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{
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return mapdist(x, y, dx, dy);
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}
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static double (*cost_tab[])(natid, int) = {
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cost_move, cost_march, cost_rail, cost_sail, cost_fly
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};
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static double (*h[])(coord, coord, coord, coord, double) = {
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h_move, h_march_rail, h_march_rail, h_sail_fly, h_sail_fly
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};
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/*
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* Start finding paths from SX,SY.
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* Use mobility costs for ACTOR and MOBTYPE.
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@ -645,7 +693,7 @@ static double (*cost_tab[])(natid, int) = {
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void
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path_find_from(coord sx, coord sy, natid actor, int mobtype)
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{
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pf_set_source(sx, sy, actor, cost_tab[mobtype]);
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pf_set_source(sx, sy, actor, cost_tab[mobtype], NULL);
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}
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/*
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@ -655,6 +703,6 @@ path_find_from(coord sx, coord sy, natid actor, int mobtype)
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double
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path_find(coord sx, coord sy, coord dx, coord dy, natid actor, int mobtype)
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{
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pf_set_source(sx, sy, actor, cost_tab[mobtype]);
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pf_set_source(sx, sy, actor, cost_tab[mobtype], h[mobtype]);
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return path_find_to(dx, dy);
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}
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