Switch do_unit_move() over to display_region_map()

Just to make it more obviously consistent with map() callbacks used
with move_ground().
This commit is contained in:
Markus Armbruster 2011-04-10 18:38:03 +02:00
parent 28d4847416
commit 78fd95f67c

View file

@ -195,8 +195,8 @@ do_unit_move(struct emp_qelem *ulist, int *together,
* fall through * fall through
*/ */
case 'M': case 'M':
do_map(bmap_flag, leader->ef_type, player->argp[1], display_region_map(bmap_flag, type, leader->x, leader->y,
player->argp[2]); player->argp[1], player->argp[2]);
skip = 1; skip = 1;
continue; continue;
case 'f': case 'f':