(nxtitemp, trade_getitem, trade_desc, trade_check_item_ok, nxtitem,
oprange, show_mission, nameofitem, build_mission_list_type, unit_map, xdvisible, trdswitchown, ontradingblock, trad, check_trade, unit_type_name, start_stop_unit, scut, scra, mission, multifire, perform_mission, fuel, NSC_GENITEM): Replace struct genitem with struct empobj. Remove genitem.h and create a new file empobj.h. Replace multiple instances of unions of ef_type structures with one standard union empobj_storage which is a superset of the individual instances.
This commit is contained in:
parent
9e75e5e009
commit
79ee88f7c6
29 changed files with 191 additions and 270 deletions
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@ -37,24 +37,13 @@
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#include "misc.h"
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#include "player.h"
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#include "xy.h"
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#include "sect.h"
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#include "ship.h"
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#include "land.h"
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#include "plane.h"
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#include "nat.h"
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#include "nsc.h"
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#include "file.h"
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#include "path.h"
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#include "mission.h"
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#include "genitem.h"
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#include "commands.h"
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#include "optlist.h"
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union item_u {
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struct shpstr ship;
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struct plnstr plane;
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struct lndstr land;
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};
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#include "empobj.h"
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/*
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* mission <type> <planes/ships/units> <mission type> <op sector> [<radius>]
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@ -69,8 +58,8 @@ mission(void)
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coord x, y;
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int desired_radius, radius;
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struct sctstr opsect;
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union item_u item;
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struct genitem *gp;
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union empobj_storage item;
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struct empobj *gp;
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int num = 0, mobmax, mobused, dist;
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struct nstr_item ni;
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char prompt[128];
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@ -212,7 +201,7 @@ mission(void)
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mobused = ldround(mission_mob_cost * (double)mobmax, 1);
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while (nxtitem(&ni, &item)) {
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gp = (struct genitem *)&item;
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gp = (struct empobj *)&item;
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if (!player->owner || gp->own == 0)
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continue;
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