Do not cast to float where usual arithmetic conversions obviously

convert the cast's result to double.  Such casts are ugly and may lose
precision.
This commit is contained in:
Markus Armbruster 2006-05-06 08:26:31 +00:00
parent 802f69b039
commit 7a99405942
14 changed files with 35 additions and 35 deletions

View file

@ -1146,7 +1146,7 @@ pln_hitchance(struct plnstr *pp, int hardtarget, int type)
acc += 35;
}
hitchance = (int)(pp->pln_effic * (1.0 - 0.1 * tfact) *
(1.0 - (float)acc / 100.0)) - hardtarget;
(1.0 - acc / 100.0)) - hardtarget;
/* smooth out the bottom of the graph with asymtote at 5 -KHS */
if (hitchance < 20)