diff --git a/info/census.t b/info/census.t index bd00d70a..3a7e0f5d 100644 --- a/info/census.t +++ b/info/census.t @@ -18,7 +18,7 @@ A census lists each of your sectors in the specified area headed by: .NF Tue Oct 10 22:24:49 1995 CENSUS del dst - sect eff prd mob uf uf * civ mil uw food work avail ter coast + sect eff prd mob uf uf old civ mil uw food work avail ter fall coa .FI These columns represent: .s1 @@ -39,8 +39,8 @@ uncompensated workers and food. .L uf Two \*Qdistribute\*U columns corresponding to: uncompensated workers and food. -.L * -occupied enemy sector. +.L old +the old owner of an occupied enemy sector. .L civ the number of civilians .L mil @@ -58,29 +58,27 @@ or maintenance of planes, ships, or nukes. .L ter This is a territory for the sector that you can specify using the \*Qterritory\*U command. +.L fall +radioactive contamination due to nuclear fallout .L coast -Is this a coastal sector? Note that the "coastal flag" gets set for -the sector only when you use the census command, so if you want to -query your sectors depending on whether they're coastal, then you may -need to do a census twice--the first time to set the coastal flags, -and the second time to query them. +Is this a coastal sector? .in .s1 For example: .EX cens #0 .NF Tue Jun 20 00:33:43 1989 -CENSUS del dst - sect eff prd mob uf uf * civ mil uw food work avail ter - 2,-2 f 100% 8 .. .. 0 499 0 0 0% 64 - -1,-1 f 100% 32 .. .. 629 0 0 970 43% 31 3 - 1,-1 n 100% n 31 .. 627 0 0 970 51% 30 - 3,-1 ) 100% 32 .. .. 0 0 0 0 0% 0 - -2,0 h 100% 32 .. .. 629 0 0 970 100% 93 50 - 0,0 * 100% 114 .. .. 906 845 0 729 100% 173 50 - 2,0 c 100% 127 .. .. 154 100 124 71 100% 49 - 1,1 - 0% 32 .. .. 1 0 0 0 0% 0 - 8 sectors +CENSUS del dst + sect eff prd mob uf uf old civ mil uw food work avail ter fall coa + 2,-2 f 100% 8 .. .. 0 499 0 0 0% 64 0 + -1,-1 f 100% 32 .. .. 629 0 0 970 43% 31 3 0 + 1,-1 n 100% n 31 .. 627 0 0 970 51% 30 0 + 3,-1 ) 100% 32 .. .. 0 0 0 0 0% 0 0 + -2,0 h 100% 32 .. .. 629 0 0 970 100% 93 50 0 1 + 0,0 * 100% 114 .. .. 906 845 0 729 100% 173 50 0 + 2,0 c 100% 127 .. .. 154 100 124 71 100% 49 0 + 1,1 - 0% 32 .. .. 1 0 0 0 0% 0 0 +8 sectors .FI .s1 .SA "improve, sinfrastructure, commodity, resource, level, territory, cutoff, map, start, stop, Sectors, Populace, Commodities" diff --git a/src/lib/commands/cens.c b/src/lib/commands/cens.c index 811fc1c4..b6314087 100644 --- a/src/lib/commands/cens.c +++ b/src/lib/commands/cens.c @@ -103,9 +103,7 @@ cens(void) else pr(" "); } - if (opt_FALLOUT) { - pr("%5d", sect.sct_fallout); - } + pr("%5d", opt_FALLOUT ? sect.sct_fallout : 0); if (sect.sct_coastal) pr("%4d", sect.sct_coastal); pr("\n"); @@ -134,9 +132,6 @@ cens_hdr(void) pr("mob uf uf old civ mil uw food work avail "); if (!player->god) pr("ter "); - if (opt_FALLOUT) - pr("fall "); - pr("coa"); - pr("\n"); + pr("fall coa\n"); }