Revise rules for cargo plane loads
There are three ways to fly cargo: transport (fly command with a commodity argument), cargo drops (drop command that isn't a sea mine drop), and paradrops. A cargo flight can be either an airlift or an airdrop. Airlifts carry more cargo than airdrops. A cargo drop or paradrop with a non-VTOL plane is an airdrop. Anything else is an airlift. Before, paradrop always behaved like an airdrop, regardless of VTOL, and drop always like an airlift. This made little sense. Effect of the change on the stock game: paradrop with tc carries twice the punch, and np/tr/jt can drop less than they can fly. In particular, tr can't drop guns anymore, and jt can drop only one instead of three.
This commit is contained in:
parent
b2107e5301
commit
7b7fe69c46
2 changed files with 18 additions and 2 deletions
|
@ -658,7 +658,6 @@ pln_equip(struct plist *plp, struct ichrstr *ip, char mission)
|
|||
itype = I_SHELL;
|
||||
break;
|
||||
case 't': /* transport */
|
||||
case 'd': /* drop */
|
||||
if (!(pcp->pl_flags & P_C) || !ip)
|
||||
break;
|
||||
itype = ip->i_uid;
|
||||
|
@ -670,10 +669,19 @@ pln_equip(struct plist *plp, struct ichrstr *ip, char mission)
|
|||
itype = I_SHELL;
|
||||
load *= 2;
|
||||
break;
|
||||
case 'd': /* drop */
|
||||
if (!(pcp->pl_flags & P_C) || CANT_HAPPEN(!ip))
|
||||
break;
|
||||
itype = ip->i_uid;
|
||||
if (pcp->pl_flags & P_V)
|
||||
load *= 2;
|
||||
break;
|
||||
case 'a': /* paradrop */
|
||||
if (!(pcp->pl_flags & P_P))
|
||||
break;
|
||||
itype = I_MILIT;
|
||||
if (pcp->pl_flags & P_V)
|
||||
load *= 2;
|
||||
break;
|
||||
case 'r': /* reconnaissance */
|
||||
case 'e': /* escort */
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue