(cens, desi, dump, do_desi, doland, file_sct_init, grow_continents)
(grow_islands, set_coastal, update_coastal_flag, coast_sea_to_land) (coast_land_to_sea): Determine sct_coastal flag when the sector type is set. Old method only updated the sct_coastal flag when doing cens() or a dump(). Other uses of sct_coastal could get stale values, including selector coastal. Rework set_coastal() into NEW functions update_coastal_flag(), coast_sea_to_land(), coast_land_to_sea() and set_coastal(). Fix a bug where the deity designation would not properly set the coastal flag. Fix a bug where the one sector lake would not properly compute coastal flag. Fix a bug that makes fairland treat the last sector it adds to an island as non-coastal.
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9 changed files with 146 additions and 37 deletions
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@ -62,7 +62,6 @@ extern void finish_server(void);
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* src/lib/commands/ *.c
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*/
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extern int check_market(void);
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extern void set_coastal(struct sctstr *);
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extern int sendmessage(struct natstr *, struct natstr *, char *message, int);
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extern void gift(int, int, s_char *, int, s_char *);
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extern int display_mark(i_type, int);
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@ -465,6 +464,8 @@ extern int chkmoney(long, long, s_char *);
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extern int check_cost(int, int, long, int *, s_char *);
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/* cnumb.c */
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extern int cnumb(s_char *);
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/* coastal.c */
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extern void set_coastal(struct sctstr *sp, int des);
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/* control.c */
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extern int military_control(struct sctstr *);
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/* detonate.c */
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