(cens, desi, dump, do_desi, doland, file_sct_init, grow_continents)

(grow_islands, set_coastal, update_coastal_flag, coast_sea_to_land)
(coast_land_to_sea): Determine sct_coastal flag when the sector type
is set.  Old method only updated the sct_coastal flag when doing
cens() or a dump().  Other uses of sct_coastal could get stale values,
including selector coastal.  Rework set_coastal() into NEW functions
update_coastal_flag(), coast_sea_to_land(), coast_land_to_sea() and
set_coastal().  Fix a bug where the deity designation would not
properly set the coastal flag.  Fix a bug where the one sector lake
would not properly compute coastal flag.  Fix a bug that makes
fairland treat the last sector it adds to an island as non-coastal.
This commit is contained in:
Ron Koenderink 2005-11-17 03:21:32 +00:00
parent 8f98e53a23
commit 7b94794365
9 changed files with 146 additions and 37 deletions

View file

@ -62,7 +62,6 @@ extern void finish_server(void);
* src/lib/commands/ *.c * src/lib/commands/ *.c
*/ */
extern int check_market(void); extern int check_market(void);
extern void set_coastal(struct sctstr *);
extern int sendmessage(struct natstr *, struct natstr *, char *message, int); extern int sendmessage(struct natstr *, struct natstr *, char *message, int);
extern void gift(int, int, s_char *, int, s_char *); extern void gift(int, int, s_char *, int, s_char *);
extern int display_mark(i_type, int); extern int display_mark(i_type, int);
@ -465,6 +464,8 @@ extern int chkmoney(long, long, s_char *);
extern int check_cost(int, int, long, int *, s_char *); extern int check_cost(int, int, long, int *, s_char *);
/* cnumb.c */ /* cnumb.c */
extern int cnumb(s_char *); extern int cnumb(s_char *);
/* coastal.c */
extern void set_coastal(struct sctstr *sp, int des);
/* control.c */ /* control.c */
extern int military_control(struct sctstr *); extern int military_control(struct sctstr *);
/* detonate.c */ /* detonate.c */

View file

@ -32,14 +32,8 @@
* *
*/ */
#include "misc.h" #include "prototypes.h"
#include "player.h"
#include "xy.h"
#include "sect.h"
#include "nsc.h"
#include "nat.h"
#include "path.h" #include "path.h"
#include "file.h"
#include "commands.h" #include "commands.h"
#include "optlist.h" #include "optlist.h"
@ -110,7 +104,6 @@ cens(void)
if (opt_FALLOUT) { if (opt_FALLOUT) {
pr("%5d", sect.sct_fallout); pr("%5d", sect.sct_fallout);
} }
set_coastal(&sect);
if (sect.sct_coastal) if (sect.sct_coastal)
pr("%4d", sect.sct_coastal); pr("%4d", sect.sct_coastal);
pr("\n"); pr("\n");
@ -145,28 +138,3 @@ cens_hdr(void)
pr("\n"); pr("\n");
} }
void
set_coastal(struct sctstr *sp)
{
int n;
struct sctstr sect;
u_char start_flags = sp->sct_coastal;
/* It's already been set, it didn't change (you can't fill
in water, even with bridge spans they are still coastal.) */
if (sp->sct_coastal)
return;
for (n = 1; n <= 6; ++n) { /* Directions */
getsect(sp->sct_x + diroff[n][0], sp->sct_y + diroff[n][1], &sect);
if (sect.sct_type == SCT_WATER ||
sect.sct_type == SCT_BTOWER || sect.sct_type == SCT_BSPAN) {
sp->sct_coastal = 1;
if (start_flags != sp->sct_coastal)
putsect(sp);
return;
}
}
sp->sct_coastal = 0;
if (start_flags != sp->sct_coastal)
putsect(sp);
}

View file

@ -169,6 +169,8 @@ do_desi(struct natstr *natp, s_char *sects, s_char *deschar, long int cash,
} }
} }
if (sect.sct_type != des && (sect.sct_effic < 5 || player->god)) { if (sect.sct_type != des && (sect.sct_effic < 5 || player->god)) {
if (player->god)
set_coastal(&sect, des);
sect.sct_type = des; sect.sct_type = des;
sect.sct_effic = 0; sect.sct_effic = 0;
changed += map_set(player->cnum, sect.sct_x, sect.sct_y, changed += map_set(player->cnum, sect.sct_x, sect.sct_y,

View file

@ -510,7 +510,6 @@ dump(void)
pr("%d ", sect.sct_own); pr("%d ", sect.sct_own);
pr("%d %d", xrel(np, nstr.x), yrel(np, nstr.y)); pr("%d %d", xrel(np, nstr.x), yrel(np, nstr.y));
set_coastal(&sect);
n = 0; n = 0;
while (field[n]) { while (field[n]) {
pr(" "); pr(" ");

View file

@ -651,6 +651,7 @@ doland(s_char op, int arg, s_char *p, struct sctstr *sect)
pr("Designation for sector %s changed from %c to %c\n", pr("Designation for sector %s changed from %c to %c\n",
xyas(sect->sct_x, sect->sct_y, player->cnum), xyas(sect->sct_x, sect->sct_y, player->cnum),
dchr[sect->sct_type].d_mnem, dchr[des].d_mnem); dchr[sect->sct_type].d_mnem, dchr[des].d_mnem);
set_coastal(sect, des);
sect->sct_type = des; sect->sct_type = des;
break; break;
case 'S': case 'S':

View file

@ -36,7 +36,7 @@ LIB = $(SRCDIR)/lib/libsubs.a
NTLIB = $(SRCDIR)\lib\libsubs.lib NTLIB = $(SRCDIR)\lib\libsubs.lib
OBJS = aircombat.o askyn.o aswplnsubs.o attsub.o bigmap.o border.o bsanct.o \ OBJS = aircombat.o askyn.o aswplnsubs.o attsub.o bigmap.o border.o bsanct.o \
caploss.o chkmoney.o cnumb.o control.o detonate.o disloan.o \ caploss.o chkmoney.o cnumb.o coastal.o control.o detonate.o disloan.o \
distrea.o fileinit.o fortdef.o getbit.o getele.o land.o landgun.o \ distrea.o fileinit.o fortdef.o getbit.o getele.o land.o landgun.o \
list.o lndsub.o lostsub.o mission.o move.o mslsub.o mtch.o natarg.o \ list.o lndsub.o lostsub.o mission.o move.o mslsub.o mtch.o natarg.o \
neigh.o nreport.o nstr.o nuke.o nxtitem.o nxtsct.o paths.o plane.o \ neigh.o nreport.o nstr.o nuke.o nxtitem.o nxtsct.o paths.o plane.o \
@ -45,7 +45,7 @@ OBJS = aircombat.o askyn.o aswplnsubs.o attsub.o bigmap.o border.o bsanct.o \
takeover.o trdsub.o trechk.o whatitem.o wu.o takeover.o trdsub.o trechk.o whatitem.o wu.o
NTOBJS = aircombat.obj askyn.obj aswplnsubs.obj attsub.obj bigmap.obj \ NTOBJS = aircombat.obj askyn.obj aswplnsubs.obj attsub.obj bigmap.obj \
border.obj bsanct.obj caploss.obj chkmoney.obj cnumb.obj \ border.obj bsanct.obj caploss.obj chkmoney.obj cnumb.obj coastal.obj \
control.obj detonate.obj disloan.obj distrea.obj fileinit.obj fortdef.obj \ control.obj detonate.obj disloan.obj distrea.obj fileinit.obj fortdef.obj \
getbit.obj getele.obj land.obj landgun.obj list.obj lndsub.obj \ getbit.obj getele.obj land.obj landgun.obj list.obj lndsub.obj \
lostsub.obj mission.obj move.obj mslsub.obj mtch.obj natarg.obj neigh.obj \ lostsub.obj mission.obj move.obj mslsub.obj mtch.obj natarg.obj neigh.obj \

115
src/lib/subs/coastal.c Normal file
View file

@ -0,0 +1,115 @@
/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* coastal.c: Routines to calculate the coastal flag
*
* Known contributors to this file:
* Ron Koenderink, 2005
*
*/
#include "prototypes.h"
#include "file.h"
#include "path.h"
static void
update_coastal_flag(struct sctstr *sp, struct sctstr *sectp)
{
int n;
struct sctstr sect;
for (n = 1; n <= 6; n++) { /* Directions */
getsect(sp->sct_x + diroff[n][0], sp->sct_y + diroff[n][1], &sect);
if (sectp && sectp->sct_x == sect.sct_x &&
sectp->sct_y == sect.sct_y)
continue;
if (sect.sct_type == SCT_WATER || sect.sct_type == SCT_BTOWER ||
sect.sct_type == SCT_BSPAN) {
if (!sp->sct_coastal) {
sp->sct_coastal = 1;
putsect(sp);
}
return;
}
}
if (sp->sct_coastal) {
sp->sct_coastal = 0;
putsect(sp);
}
}
static void
coastal_sea_to_land(struct sctstr *sp, int des)
{
int n;
struct sctstr sect;
update_coastal_flag(sp, NULL);
for (n = 1; n <= 6; n++) { /* Directions */
getsect(sp->sct_x + diroff[n][0], sp->sct_y + diroff[n][1], &sect);
update_coastal_flag(&sect, sp);
}
}
static void
coastal_land_to_sea(struct sctstr *sp, int des)
{
int n;
struct sctstr sect;
sp->sct_coastal = 1;
putsect(sp);
for (n = 1; n <= 6; ++n) { /* Directions */
getsect(sp->sct_x + diroff[n][0], sp->sct_y + diroff[n][1], &sect);
if (!sect.sct_coastal) {
sect.sct_coastal = 1;
putsect(&sect);
}
}
}
void
set_coastal(struct sctstr *sp, int des)
{
int old_water = 0;
int new_water = 0;
if (sp->sct_type == SCT_WATER || sp->sct_type == SCT_BTOWER ||
sp->sct_type == SCT_BSPAN)
old_water = 1;
if (des == SCT_WATER || des == SCT_BTOWER || des== SCT_BSPAN)
new_water = 1;
if (new_water == old_water)
return;
else if (new_water)
coastal_land_to_sea(sp, des);
else
coastal_sea_to_land(sp, des);
}

View file

@ -179,6 +179,7 @@ static void translate_continents(void);
static int map_symbol(int x, int y); static int map_symbol(int x, int y);
static void fl_sct_init(coord x, coord y, s_char *ptr, static void fl_sct_init(coord x, coord y, s_char *ptr,
time_t timestamp); time_t timestamp);
static void set_coastal_flags(void);
static void print_vars(void); static void print_vars(void);
static void fl_move(int); static void fl_move(int);
@ -775,6 +776,9 @@ grow_continents(void)
grow_one_sector(c); grow_one_sector(c);
} }
} }
for (c = 0; c < nc; ++c)
find_coast(c);
if (fl_status) if (fl_status)
qprint("Only managed to grow %d out of %d sectors.\n", secs, sc); qprint("Only managed to grow %d out of %d sectors.\n", secs, sc);
ctot = nc; ctot = nc;
@ -830,6 +834,7 @@ grow_islands(void)
++secs; ++secs;
find_coast(c); find_coast(c);
} while (secs < isiz && grow_one_sector(c)); } while (secs < isiz && grow_one_sector(c));
find_coast(c);
qprint(" %d(%d)", c - nc + 1, secs); qprint(" %d(%d)", c - nc + 1, secs);
isecs[c] = secs; isecs[c] = secs;
ctot = c; ctot = c;
@ -1107,6 +1112,7 @@ write_sects(void)
sects[capy[c]][capx[c] / 2 + capy[c] % 2].sct_type = SCT_AIRPT; sects[capy[c]][capx[c] / 2 + capy[c] % 2].sct_type = SCT_AIRPT;
sects[capy[c]][capx[c] / 2 + capy[c] % 2].sct_newtype = SCT_AIRPT; sects[capy[c]][capx[c] / 2 + capy[c] % 2].sct_newtype = SCT_AIRPT;
} }
set_coastal_flags();
} }
/**************************************************************************** /****************************************************************************
@ -1275,4 +1281,19 @@ fl_sct_init(coord x, coord y, s_char *ptr, time_t timestamp)
sp->sct_rail = 0; sp->sct_rail = 0;
sp->sct_defense = 0; sp->sct_defense = 0;
sp->sct_timestamp = timestamp; sp->sct_timestamp = timestamp;
sp->sct_coastal = 1;
}
static void
set_coastal_flags(void)
{
int i, j;
qprint("setting coastal flags...\n");
for (i = 0; i < nc; ++i)
for (j = 0; j < sc; j++)
sects[secty[i][j]][sectx[i][j] / 2].sct_coastal = sectc[i][j];
for (i = nc; i < nc + ni; ++i)
for (j = 0; j < isecs[i]; j++)
sects[secty[i][j]][sectx[i][j] / 2].sct_coastal = sectc[i][j];
} }

View file

@ -203,4 +203,6 @@ file_sct_init(coord x, coord y, s_char *ptr, time_t timestamp)
sp->sct_dist_x = x; sp->sct_dist_x = x;
sp->sct_dist_y = y; sp->sct_dist_y = y;
sp->sct_timestamp = timestamp; sp->sct_timestamp = timestamp;
sp->sct_newtype = sp->sct_type = SCT_WATER;
sp->sct_coastal = 1;
} }