Fix the previous patch by using emp_{s,}random() instead if {s,}rand48()
in src/lib/commands/{new,mfir}.c
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parent
de5ad66f07
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1 changed files with 5 additions and 5 deletions
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@ -61,14 +61,14 @@ Index: empserver/src/lib/commands/mfir.c
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prb = (double)(range2 ? (trange / range2) : 1.0);
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prb *= prb;
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- srandom(time(NULL));
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+ srand48(time(NULL));
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+ emp_srandom(time(NULL));
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if (chance(prb)) {
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pr("Wind deflects shell%s.\n", splur(shots));
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/* dam = (int)((double)dam / 2.0);*/
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dam =
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(int)((double)dam *
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- (double)((double)(90 - (random() % 11)) /
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+ (double)((double)(90 - (rand48() % 11)) /
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+ (double)((double)(90 - (emp_random() % 11)) /
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100.0));
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if (dam < 0)
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dam = 0;
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@ -80,13 +80,13 @@ Index: empserver/src/lib/commands/new.c
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}
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} else {
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- srandom(time(NULL));
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+ srand48(time(NULL));
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+ emp_srandom(time(NULL));
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for (i = 0; i < 300 && !player->aborted; i++) {
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/* Both x and y should be either odd or even */
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- x = (random() % WORLD_X) - (WORLD_X / 2);
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- y = (((random() % WORLD_Y) - (WORLD_Y / 2)) & ~1) | (x & 1);
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+ x = (rand48() % WORLD_X) - (WORLD_X / 2);
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+ y = (((rand48() % WORLD_Y) - (WORLD_Y / 2)) & ~1) | (x & 1);
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+ x = (emp_random() % WORLD_X) - (WORLD_X / 2);
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+ y = (((emp_random() % WORLD_Y) - (WORLD_Y / 2)) & ~1) | (x & 1);
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/*
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* If either of the two potential
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* sanctuary sectors are already
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