Fix bad line break / whitespace. No functional changes.

This commit is contained in:
Markus Armbruster 2005-02-23 15:41:22 +00:00
parent 16407594d6
commit 7e402f062c
3 changed files with 5 additions and 6 deletions

View file

@ -632,9 +632,8 @@ board_abort(struct combat *off, struct combat *def)
}
getship(off->shp_uid, &aship);
getship(def->shp_uid, &dship);
if (techfact(aship.shp_tech, 1.0) *
aship.shp_speed * off->eff <=
techfact(dship.shp_tech, 1.0) * dship.shp_speed * def->eff) {
if (techfact(aship.shp_tech, 1.0) * aship.shp_speed * off->eff
<= techfact(dship.shp_tech, 1.0) * dship.shp_speed * def->eff) {
pr("Victim ship moves faster than you do!\n");
if (def->own)
wu(0, def->own,

View file

@ -733,8 +733,8 @@ shp_interdict(struct emp_qelem *list, coord newx, coord newy, natid victim)
shp_damage(list,
unit_interdict(newx, newy, victim, "subs",
shp_easiest_target(list, M_SUB, 0),
MI_SINTERDICT), M_SUB, 0, newx,
newy);
MI_SINTERDICT),
M_SUB, 0, newx, newy);
}
return stopping;
}

View file

@ -58,7 +58,7 @@ static void do_mob_sect(struct sctstr *sp, int etus);
static void do_mob_ship(struct shpstr *, int);
static int
increase_mob(time_t * counter, float mult)
increase_mob(time_t *counter, float mult)
{
time_t secs;
time_t now;