Eliminate a few pointless relations variables
Just to make the next few commits easier to review.
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5 changed files with 13 additions and 25 deletions
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@ -603,7 +603,6 @@ ac_shipflak(struct emp_qelem *list, coord x, coord y)
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struct mchrstr *mcp;
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double flak, total, ngun;
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int gun;
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int rel;
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struct plist *plp;
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natid plane_owner;
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natid from;
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@ -619,8 +618,7 @@ ac_shipflak(struct emp_qelem *list, coord x, coord y)
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mcp = &mchr[(int)ship.shp_type];
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if (mcp->m_flags & M_SUB)
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continue;
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rel = getrel(getnatp(ship.shp_own), plane_owner);
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if (rel > HOSTILE)
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if (getrel(getnatp(ship.shp_own), plane_owner) > HOSTILE)
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continue;
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gun = shp_usable_guns(&ship);
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if (gun == 0)
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@ -653,7 +651,6 @@ ac_landflak(struct emp_qelem *list, coord x, coord y)
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struct lchrstr *lcp;
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double flak, total, ngun;
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int aaf, gun;
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int rel;
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struct plist *plp;
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natid plane_owner;
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natid from;
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@ -672,8 +669,7 @@ ac_landflak(struct emp_qelem *list, coord x, coord y)
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continue;
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if (land.lnd_ship >= 0 || land.lnd_land >= 0)
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continue;
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rel = getrel(getnatp(land.lnd_own), plane_owner);
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if (rel > HOSTILE)
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if (getrel(getnatp(land.lnd_own), plane_owner) > HOSTILE)
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continue;
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flak = aaf * 1.5 * land.lnd_effic / 100.0;
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ngun += flak;
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