Eliminate a few pointless relations variables
Just to make the next few commits easier to review.
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bb5cd07ce5
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5 changed files with 13 additions and 25 deletions
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@ -60,7 +60,6 @@ atta(void)
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int last, n;
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char *p;
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char buf[1024];
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int rel;
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att_combat_init(def, EF_SECTOR);
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/*
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@ -95,8 +94,8 @@ atta(void)
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newx = def->x + diroff[n + 1][0];
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newy = def->y + diroff[n + 1][1];
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getsect(newx, newy, §); /* incase cross world boundary */
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rel = getrel(getnatp(sect.sct_own), player->cnum);
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if (!player->owner && rel != ALLIED)
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if (!player->owner
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&& getrel(getnatp(sect.sct_own), player->cnum) != ALLIED)
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continue;
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att_combat_init(&off[++last], EF_SECTOR);
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off[last].x = sect.sct_x;
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@ -84,7 +84,6 @@ lupgr(void)
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int n;
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int tlev;
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int avail, cost;
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int rel;
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long cash;
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if (!snxtitem(&ni, EF_LAND, player->argp[2], NULL))
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@ -101,8 +100,8 @@ lupgr(void)
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continue;
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if (sect.sct_type != SCT_HEADQ || sect.sct_effic < 60)
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continue;
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rel = getrel(getnatp(land.lnd_own), sect.sct_own);
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if (rel < FRIENDLY && sect.sct_own != land.lnd_own) {
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if (getrel(getnatp(land.lnd_own), sect.sct_own) < FRIENDLY
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&& sect.sct_own != land.lnd_own) {
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pr("You are not on friendly terms with the owner of unit %d!\n",
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land.lnd_uid);
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continue;
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@ -166,7 +165,6 @@ supgr(void)
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int n;
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int tlev;
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int avail, cost;
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int rel;
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long cash;
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if (!snxtitem(&ni, EF_SHIP, player->argp[2], NULL))
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@ -183,8 +181,8 @@ supgr(void)
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continue;
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if (sect.sct_type != SCT_HARBR || sect.sct_effic < 60)
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continue;
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rel = getrel(getnatp(ship.shp_own), sect.sct_own);
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if (rel < FRIENDLY && sect.sct_own != ship.shp_own) {
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if (getrel(getnatp(ship.shp_own), sect.sct_own) < FRIENDLY
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&& sect.sct_own != ship.shp_own) {
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pr("You are not on friendly terms with the owner of ship %d!\n",
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ship.shp_uid);
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continue;
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@ -247,7 +245,6 @@ pupgr(void)
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int n;
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int tlev;
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int avail, cost;
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int rel;
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long cash;
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if (!snxtitem(&ni, EF_PLANE, player->argp[2], NULL))
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@ -264,8 +261,8 @@ pupgr(void)
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continue;
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if (sect.sct_type != SCT_AIRPT || sect.sct_effic < 60)
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continue;
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rel = getrel(getnatp(plane.pln_own), sect.sct_own);
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if (rel < FRIENDLY && sect.sct_own != plane.pln_own) {
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if (getrel(getnatp(plane.pln_own), sect.sct_own) < FRIENDLY
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&& sect.sct_own != plane.pln_own) {
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pr("You are not on friendly terms with the owner of plane %d!\n",
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plane.pln_uid);
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continue;
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@ -603,7 +603,6 @@ ac_shipflak(struct emp_qelem *list, coord x, coord y)
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struct mchrstr *mcp;
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double flak, total, ngun;
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int gun;
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int rel;
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struct plist *plp;
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natid plane_owner;
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natid from;
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@ -619,8 +618,7 @@ ac_shipflak(struct emp_qelem *list, coord x, coord y)
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mcp = &mchr[(int)ship.shp_type];
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if (mcp->m_flags & M_SUB)
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continue;
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rel = getrel(getnatp(ship.shp_own), plane_owner);
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if (rel > HOSTILE)
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if (getrel(getnatp(ship.shp_own), plane_owner) > HOSTILE)
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continue;
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gun = shp_usable_guns(&ship);
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if (gun == 0)
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@ -653,7 +651,6 @@ ac_landflak(struct emp_qelem *list, coord x, coord y)
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struct lchrstr *lcp;
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double flak, total, ngun;
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int aaf, gun;
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int rel;
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struct plist *plp;
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natid plane_owner;
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natid from;
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@ -672,8 +669,7 @@ ac_landflak(struct emp_qelem *list, coord x, coord y)
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continue;
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if (land.lnd_ship >= 0 || land.lnd_land >= 0)
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continue;
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rel = getrel(getnatp(land.lnd_own), plane_owner);
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if (rel > HOSTILE)
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if (getrel(getnatp(land.lnd_own), plane_owner) > HOSTILE)
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continue;
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flak = aaf * 1.5 * land.lnd_effic / 100.0;
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ngun += flak;
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@ -468,7 +468,6 @@ lnd_mar(struct emp_qelem *list, double *minmobp, double *maxmobp,
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coord ally;
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int first = 1;
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char mess[128];
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int rel;
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*minmobp = 9876.0;
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*maxmobp = -9876.0;
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@ -502,8 +501,8 @@ lnd_mar(struct emp_qelem *list, double *minmobp, double *maxmobp,
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lnd_stays(actor, "has no mil on it to guide it", llp);
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continue;
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}
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rel = getrel(getnatp(sect.sct_own), actor);
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if (sect.sct_own != land.lnd_own && rel != ALLIED &&
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if (sect.sct_own != land.lnd_own &&
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getrel(getnatp(sect.sct_own), actor) != ALLIED &&
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!(lchr[(int)llp->unit.land.lnd_type].l_flags & L_SPY) &&
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sect.sct_own) {
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sprintf(mess, "has been kidnapped by %s", cname(sect.sct_own));
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@ -263,15 +263,12 @@ shiprepair(struct shpstr *ship, struct natstr *np, struct bp *bp, int etus)
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int w_p_eff;
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int mult;
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int mvec[I_MAX + 1];
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int rel;
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mp = &mchr[(int)ship->shp_type];
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sp = getsectp(ship->shp_x, ship->shp_y);
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if ((sp->sct_own != ship->shp_own) && (sp->sct_own != 0)) {
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rel = getrel(getnatp(sp->sct_own), ship->shp_own);
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if (rel < FRIENDLY)
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if (getrel(getnatp(sp->sct_own), ship->shp_own) < FRIENDLY)
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return;
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}
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