llook: Drop useless "spy loaded" conditional
The "loaded on ship" condition was useless from the start (v4.2.0).
The "loaded on land" condition became useless in commit 45d090b
,
v4.3.28.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
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1 changed files with 1 additions and 5 deletions
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@ -28,7 +28,7 @@
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*
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*
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* Known contributors to this file:
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* Known contributors to this file:
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* Ron Koenderink, 2006-2007
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* Ron Koenderink, 2006-2007
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* Markus Armbruster, 2004-2013
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* Markus Armbruster, 2004-2016
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*/
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*/
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#include <config.h>
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#include <config.h>
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@ -226,10 +226,6 @@ look_land(struct lndstr *lookland)
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continue;
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continue;
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/* Don't always see spies */
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/* Don't always see spies */
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if (lchr[(int)lp->lnd_type].l_flags & L_SPY) {
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if (lchr[(int)lp->lnd_type].l_flags & L_SPY) {
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/* If it's on a ship or unit, assume it's hidden
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enough not to be seen */
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if (lp->lnd_ship >= 0 || lp->lnd_land >= 0)
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continue;
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if (!(chance(LND_SPY_DETECT_CHANCE(lp->lnd_effic))))
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if (!(chance(LND_SPY_DETECT_CHANCE(lp->lnd_effic))))
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continue;
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continue;
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}
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}
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