(u_char, u_short, u_int): BSDisms. Figuring out whether sys/types.h

defines them would be possible, but isn't worth the trouble.  Replace
by unabbreviated types.
This commit is contained in:
Markus Armbruster 2006-03-25 07:05:34 +00:00
parent 21bf6b41d4
commit 8054aafb9a
22 changed files with 109 additions and 113 deletions

View file

@ -67,17 +67,17 @@ struct lndstr {
short lnd_ship; /* pointer to transporting ship */
s_char lnd_harden; /* for missiles */
short lnd_retreat; /* retreat percentage */
u_char lnd_fuel; /* How much fuel do we have */
u_char lnd_nxlight; /* How many xlight planes on board? */
unsigned char lnd_fuel; /* How much fuel do we have */
unsigned char lnd_nxlight; /* How many xlight planes on board? */
int lnd_rflags; /* When do I retreat? */
char lnd_rpath[RET_LEN]; /* retreat path */
u_char lnd_rad_max; /* max radius for this unit */
u_char lnd_scar; /* how experienced the unit is (not used) */
unsigned char lnd_rad_max; /* max radius for this unit */
unsigned char lnd_scar; /* how experienced the unit is (not used) */
short lnd_item[I_MAX+1]; /* amount of items on board */
short lnd_pstage; /* plague stage */
short lnd_ptime; /* how many etus remain in this stage */
short lnd_land; /* pointer to transporting unit */
u_char lnd_nland;
unsigned char lnd_nland;
time_t lnd_access; /* Last time mob was updated (MOB_ACCESS) */
float lnd_att; /* attack multiplier */
float lnd_def; /* defense multiplier */
@ -91,10 +91,10 @@ struct lndstr {
int lnd_dam; /* # of guns firing */
int lnd_ammo; /* firing ammu used per shot */
int lnd_aaf; /* aa fire */
u_char lnd_fuelc; /* fuel capacity */
u_char lnd_fuelu; /* fuel used per 10 mob */
u_char lnd_maxlight; /* maximum number of xlight planes */
u_char lnd_maxland; /* maximum number of units */
unsigned char lnd_fuelc; /* fuel capacity */
unsigned char lnd_fuelu; /* fuel used per 10 mob */
unsigned char lnd_maxlight; /* maximum number of xlight planes */
unsigned char lnd_maxland; /* maximum number of units */
time_t lnd_timestamp; /* Last time this unit was touched */
};
@ -120,10 +120,10 @@ struct lchrstr {
int l_dam; /* # of guns firing */
int l_ammo; /* firing ammu used per shot */
int l_aaf; /* aa fire */
u_char l_fuelc; /* fuel capacity */
u_char l_fuelu; /* fuel used per 10 mob */
u_char l_nxlight; /* maximum number of xlight planes */
u_char l_nland; /* maximum number of units */
unsigned char l_fuelc; /* fuel capacity */
unsigned char l_fuelu; /* fuel used per 10 mob */
unsigned char l_nxlight; /* maximum number of xlight planes */
unsigned char l_nland; /* maximum number of units */
signed char l_type; /* index in lchr[] */
long l_flags; /* what special things can this unit do */
};