Make march sub-command 'i' show military, #land units loaded
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1 changed files with 3 additions and 2 deletions
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@ -77,7 +77,7 @@ unit_list(struct emp_qelem *unit_list)
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return;
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if (type == EF_LAND)
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pr("lnd# land type x,y a eff sh gun xl mu tech retr\n");
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pr("lnd# land type x,y a eff mil sh gun xl ln mu tech retr\n");
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else
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pr("shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech\n");
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@ -95,9 +95,10 @@ unit_list(struct emp_qelem *unit_list)
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pr("%1.1s", &unit->group);
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pr("%4d%%", unit->effic);
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if (type == EF_LAND) {
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pr("%4d", lnd->lnd_item[I_MILIT]);
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pr("%4d", lnd->lnd_item[I_SHELL]);
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pr("%4d", lnd->lnd_item[I_GUN]);
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pr("%3d", lnd_nxlight(lnd));
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pr("%3d%3d", lnd_nxlight(lnd), lnd_nland(lnd));
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} else {
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pr("%4d", shp->shp_item[I_MILIT]);
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pr("%4d", shp->shp_item[I_SHELL]);
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