From 80be15204be2d7c71d37c57fc04bcb03b7b7ca0f Mon Sep 17 00:00:00 2001 From: Ron Koenderink Date: Tue, 17 Jan 2006 22:23:13 +0000 Subject: [PATCH] (load): Fix the printing of city when describing loadable sectors. Broken in Rev. 1.21. --- src/lib/commands/load.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lib/commands/load.c b/src/lib/commands/load.c index 598ab9d4..c39a6830 100644 --- a/src/lib/commands/load.c +++ b/src/lib/commands/load.c @@ -155,9 +155,9 @@ load(void) if (noisy) pr("Sector %s is not a harbor%s%s.\n", xyas(ship.shp_x, ship.shp_y, player->cnum), - IS_BIG_CITY(sect.sct_type) ? " or a " : "", - IS_BIG_CITY(sect.sct_type) ? - dchr[sect.sct_type].d_name : ""); + dchr[SCT_CAPIT].d_nav == NAV_02 ? " or a " : "", + dchr[SCT_CAPIT].d_nav == NAV_02 ? + dchr[SCT_CAPIT].d_name : ""); continue; } if (sect.sct_own != player->cnum && load_unload == UNLOAD