subs: Change pln_damage()'s parameter noisy to string prefix

No functional change for now.  The next commit will put it to use.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2015-01-11 12:59:24 +01:00
parent 9e643dad00
commit 820d755e59
8 changed files with 26 additions and 24 deletions

View file

@ -239,7 +239,7 @@ launch_missile(struct plnstr *pp)
if (getnuke(nuk_on_plane(pp), &nuke))
detonate(&nuke, sx, sy, pp->pln_flags & PLN_AIRBURST);
else {
dam = pln_damage(pp, 's', 1);
dam = pln_damage(pp, 's', "");
pr("did %d damage in %s\n", PERCENT_DAMAGE(dam),
xyas(sx, sy, player->cnum));
if (sect.sct_own != 0) {
@ -268,11 +268,11 @@ launch_missile(struct plnstr *pp)
N_SHP_MISS, N_SHP_SMISS, sublaunch,
target_ship.shp_own)) {
pr("splash\n");
dam = pln_damage(pp, 'p', 0);
dam = pln_damage(pp, 'p', NULL);
collateral_damage(target_ship.shp_x, target_ship.shp_y, dam);
return RET_OK;
}
dam = pln_damage(pp, 'p', 1);
dam = pln_damage(pp, 'p', "");
shipdamage(&target_ship, dam);
if (target_ship.shp_effic < SHIP_MINEFF)
pr("%s sunk!\n", prship(&target_ship));