diff --git a/doc/CHANGES4.X b/doc/CHANGES4.X index 65767b8b..d429c5d6 100644 --- a/doc/CHANGES4.X +++ b/doc/CHANGES4.X @@ -1,4 +1,11 @@ -Changes to Empire 4.3.25 - Tue Mar 16 20:40:54 UTC 2010 +Changes to Empire 4.3.25 - Sat Mar 20 17:52:50 UTC 2010 + * When an interdiction did damage other than collateral damage, the + planes that intercepted it from interdicted carriers used no + petrol. 4.3.24 fixed only the "no damage" case. + * Ship anti-missile defense failed to charge shells when the ship was + interdicted. The fix in 4.3.24 covered only launch. + * Fix a bug in navigate and march that let players lay mines free of + charge. Also fix them not to prompt for the number of mines. * Missile exploding on launch could not damage its base if it was armed with a nuke. Broken in 4.3.23. * When a torpedo attack triggered a return torpedo, the news reported diff --git a/info/Empire4.t b/info/Empire4.t index 92a2238b..bde74fcc 100644 --- a/info/Empire4.t +++ b/info/Empire4.t @@ -7,7 +7,14 @@ new Empire4 Server. This outlines the various changes and how they will affect you, the player. These were coded as the Wolfpack project, and bug-reports should be sent to . .NF -Changes to Empire 4.3.25 - Tue Mar 16 20:40:54 UTC 2010 +Changes to Empire 4.3.25 - Sat Mar 20 17:52:50 UTC 2010 + * When an interdiction did damage other than collateral damage, the + planes that intercepted it from interdicted carriers used no + petrol. 4.3.24 fixed only the "no damage" case. + * Ship anti-missile defense failed to charge shells when the ship was + interdicted. The fix in 4.3.24 covered only launch. + * Fix a bug in navigate and march that let players lay mines free of + charge. Also fix them not to prompt for the number of mines. * Missile exploding on launch could not damage its base if it was armed with a nuke. Broken in 4.3.23. * When a torpedo attack triggered a return torpedo, the news reported