Update change log again for 4.3.21

This commit is contained in:
Markus Armbruster 2009-03-08 18:24:32 +01:00
parent f07e6901cb
commit 84008cf870
2 changed files with 10 additions and 2 deletions

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@ -1,4 +1,8 @@
Changes to Empire 4.3.21 - Sun Mar 8 13:32:08 UTC 2009 Changes to Empire 4.3.21 - Sun Mar 8 17:23:37 UTC 2009
* When bombing ships with a force containing both planes with and
without capability ASW, the bomb command could fail to report
presence of submarines, and could refuse to bomb ships when there
were only submarines.
* Leaving land units behind after a victorious attack could in some * Leaving land units behind after a victorious attack could in some
cases wipe out changes made to them since the victory. cases wipe out changes made to them since the victory.
* The timestamp selectors added to commodity, load and trade in * The timestamp selectors added to commodity, load and trade in

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@ -7,7 +7,11 @@ new Empire4 Server. This outlines the various changes and how they
will affect you, the player. These were coded as the Wolfpack project, will affect you, the player. These were coded as the Wolfpack project,
and bug-reports should be sent to <wolfpack@wolfpackempire.com>. and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
.NF .NF
Changes to Empire 4.3.21 - Sun Mar 8 13:32:08 UTC 2009 Changes to Empire 4.3.21 - Sun Mar 8 17:23:37 UTC 2009
* When bombing ships with a force containing both planes with and
without capability ASW, the bomb command could fail to report
presence of submarines, and could refuse to bomb ships when there
were only submarines.
* Leaving land units behind after a victorious attack could in some * Leaving land units behind after a victorious attack could in some
cases wipe out changes made to them since the victory. cases wipe out changes made to them since the victory.
* The timestamp selectors added to commodity, load and trade in * The timestamp selectors added to commodity, load and trade in