Encapsulate direct use of random(), srandom() in chance.c
Wrap roll0() around random(), and seed_prng() around srandom(). In preparation of replacing the PRNG.
This commit is contained in:
parent
8eb78a5a80
commit
866859e912
17 changed files with 87 additions and 49 deletions
|
@ -29,7 +29,7 @@
|
|||
* Known contributors to this file:
|
||||
* Ken Stevens, 1995
|
||||
* Steve McClure, 1996-2000
|
||||
* Markus Armbruster, 2006-2011
|
||||
* Markus Armbruster, 2006-2012
|
||||
*/
|
||||
|
||||
#include <config.h>
|
||||
|
@ -1837,12 +1837,12 @@ att_fight(int combat_mode, struct combat *off, struct emp_qelem *olist,
|
|||
* since a single dead guy normally wouldn't cause a commander to
|
||||
* rethink his strategies, but 50 dead guys might.
|
||||
*/
|
||||
odds += (random() % 11 - 5) / 100.0;
|
||||
odds += (roll0(11) - 5) / 100.0;
|
||||
if (odds < 0.0)
|
||||
odds = 0.1;
|
||||
if (odds > 1.0)
|
||||
odds = 1.0;
|
||||
recalctime = 8 + (random() % 43);
|
||||
recalctime = 8 + roll0(43);
|
||||
while (!success && ototal) {
|
||||
if (chance(odds)) {
|
||||
pr("!");
|
||||
|
@ -1858,9 +1858,9 @@ att_fight(int combat_mode, struct combat *off, struct emp_qelem *olist,
|
|||
if (((a_cas + d_cas) % 70) == 69)
|
||||
pr("\n");
|
||||
if (recalctime-- <= 0) {
|
||||
recalctime = 8 + (random() % 43);
|
||||
recalctime = 8 + roll0(43);
|
||||
odds = att_calcodds(ototal, dtotal);
|
||||
odds += (random() % 11 - 5) / 100.0;
|
||||
odds += (roll0(11) - 5) / 100.0;
|
||||
if (odds < 0.0)
|
||||
odds = 0.1;
|
||||
if (odds > 1.0)
|
||||
|
|
|
@ -29,6 +29,7 @@
|
|||
* Known contributors to this file:
|
||||
* Dave Pare, 1989
|
||||
* Steve McClure, 1997
|
||||
* Markus Armbruster, 2004-2012
|
||||
*/
|
||||
|
||||
#include <config.h>
|
||||
|
@ -169,7 +170,7 @@ damage(int amt, int pct)
|
|||
return 0;
|
||||
tmp = amt * pct;
|
||||
lost = tmp / 100;
|
||||
if (random() % 100 < tmp % 100)
|
||||
if (roll0(100) < tmp % 100)
|
||||
lost++;
|
||||
return amt - lost;
|
||||
}
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
* landgun.c: Fire weapons
|
||||
*
|
||||
* Known contributors to this file:
|
||||
* Markus Armbruster, 2006-2009
|
||||
* Markus Armbruster, 2006-2012
|
||||
*/
|
||||
|
||||
#include <config.h>
|
||||
|
@ -48,7 +48,7 @@ fortgun(int effic, int guns)
|
|||
double d;
|
||||
double g = MIN(guns, 7);
|
||||
|
||||
d = (random() % 30 + 20.0) * (g / 7.0);
|
||||
d = (roll0(30) + 20.0) * (g / 7.0);
|
||||
d *= effic / 100.0;
|
||||
return d;
|
||||
}
|
||||
|
@ -60,7 +60,7 @@ seagun(int effic, int guns)
|
|||
|
||||
d = 0.0;
|
||||
while (guns--)
|
||||
d += 10.0 + random() % 6;
|
||||
d += 10.0 + roll0(6);
|
||||
d *= effic * 0.01;
|
||||
return d;
|
||||
}
|
||||
|
@ -72,7 +72,7 @@ landunitgun(int effic, int guns)
|
|||
|
||||
d = 0.0;
|
||||
while (guns--)
|
||||
d += 5.0 + random() % 6;
|
||||
d += 5.0 + roll0(6);
|
||||
d *= effic * 0.01;
|
||||
return d;
|
||||
}
|
||||
|
@ -221,9 +221,9 @@ lnd_sabo(struct lndstr *lp, short item[])
|
|||
lp->lnd_item[I_SHELL]--;
|
||||
dam = fortgun(3 * lp->lnd_effic, 7);
|
||||
if (item[I_SHELL] > 20)
|
||||
dam += seagun(lp->lnd_effic, random() % (item[I_SHELL] / 10));
|
||||
dam += seagun(lp->lnd_effic, roll0(item[I_SHELL] / 10));
|
||||
if (item[I_PETROL] > 100)
|
||||
dam += seagun(lp->lnd_effic, random() % (item[I_PETROL] / 50));
|
||||
dam += seagun(lp->lnd_effic, roll0(item[I_PETROL] / 50));
|
||||
return dam;
|
||||
}
|
||||
|
||||
|
|
|
@ -29,7 +29,7 @@
|
|||
* Known contributors to this file:
|
||||
* Dave Pare, 1986
|
||||
* Steve McClure, 1996-2000
|
||||
* Markus Armbruster, 2007-2010
|
||||
* Markus Armbruster, 2007-2012
|
||||
*/
|
||||
|
||||
#include <config.h>
|
||||
|
@ -100,7 +100,7 @@ takeover(struct sctstr *sp, natid newown)
|
|||
if (!(chance(LND_SPY_DETECT_CHANCE(lp->lnd_effic))))
|
||||
continue;
|
||||
}
|
||||
n = lp->lnd_effic - (30 + (random() % 100));
|
||||
n = lp->lnd_effic - (30 + roll0(100));
|
||||
if (n < 0)
|
||||
n = 0;
|
||||
lp->lnd_effic = n;
|
||||
|
@ -129,7 +129,7 @@ takeover(struct sctstr *sp, natid newown)
|
|||
* how spunky are these guys?
|
||||
* n: random number from -25:75 + (50 - loyalty)
|
||||
*/
|
||||
n = (50 - sp->sct_loyal) + ((random() % 100) - 25);
|
||||
n = (50 - sp->sct_loyal) + (roll0(100) - 25);
|
||||
if (n > 0 && sp->sct_own == sp->sct_oldown) {
|
||||
che_count = (civ * n / 3000) + 5;
|
||||
if (che_count * 2 > civ)
|
||||
|
@ -186,7 +186,7 @@ takeover_plane(struct plnstr *pp, natid newown)
|
|||
* XXX If this was done right, planes could escape,
|
||||
* flying to a nearby friendly airport.
|
||||
*/
|
||||
n = pp->pln_effic - (30 + (random() % 100));
|
||||
n = pp->pln_effic - (30 + roll0(100));
|
||||
if (n < 0)
|
||||
n = 0;
|
||||
pp->pln_effic = n;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue