Rewrite accounting of play time

Replace daychange() and gettimeleft() by update_timeused_login(),
update_timeused() and enforce_minimum_session_time().  The new
code doesn't assume the day is always 24 hours long which can
occur when transitioning into or out of DST and such.  Logging
in after more a multiple of 128 days now resets nat_timeused
properly.

Fix nat_timeused calculation on midnight rollover to include
the time since midnight.

struct natstr member nat_dayno and struct player member timeleft
are now unused, remove them.
This commit is contained in:
Ron Koenderink 2008-11-15 13:08:19 -06:00
parent f46dc55254
commit 875a80d14f
8 changed files with 69 additions and 74 deletions

View file

@ -67,8 +67,7 @@ struct player {
char *argp[128]; /* arguments, ASCII, valid if command */
char *condarg; /* conditional, ASCII, valid if command */
char *comtail[128]; /* start of args in combuf[] */
time_t lasttime; /* when timeleft was last debited */
int timeleft;
time_t lasttime; /* when nat_timeused was last updated */
int btused;
int god;
int owner;