(handleintr): Move to main.c. Internal linkage. Remove empty
handle.c (interrupt): Internal linkage. (interrupt): Use proper type for access from signal handler. (intr): Don't increment to set, it's unobvious and it could overflow.
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3 changed files with 18 additions and 62 deletions
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@ -1,58 +0,0 @@
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* handle.c: Interrupt handler
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*
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* Known contributors to this file:
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* Dave Pare, 1989
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* Steve McClure, 1998
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*/
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#include <config.h>
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#if !defined(_WIN32)
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#include <unistd.h>
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#else
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#include <winsock.h>
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#endif
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#include "misc.h"
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int
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handleintr(int s)
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{
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if (interrupt) {
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/* tacky, but it works */
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#if !defined(_WIN32)
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if (write(s, "\naborted\n", 1 + 7 + 1) <= 0)
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#else
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if (send(s, "\naborted\n", 1 + 7 + 1, 0) <= 0)
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#endif
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return 0;
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interrupt = 0;
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}
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return 1;
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}
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@ -69,9 +69,9 @@ HANDLE hStdIn;
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#define RETRY 3
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#define RETRY 3
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int eight_bit_clean;
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int eight_bit_clean;
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int interrupt;
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int sock;
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int sock;
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static volatile sig_atomic_t interrupt;
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static void intr(int sig);
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static void intr(int sig);
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@ -332,7 +332,7 @@ main(int ac, char **av)
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static void
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static void
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intr(int sig)
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intr(int sig)
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{
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{
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interrupt++;
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interrupt = 1;
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#ifdef _WIN32
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#ifdef _WIN32
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signal(SIGINT, intr);
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signal(SIGINT, intr);
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#endif
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#endif
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@ -340,3 +340,19 @@ intr(int sig)
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signal(SIGINT, intr);
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signal(SIGINT, intr);
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#endif
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#endif
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}
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}
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static int
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handleintr(int s)
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{
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if (interrupt) {
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/* tacky, but it works */
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#if !defined(_WIN32)
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if (write(s, "\naborted\n", 1 + 7 + 1) <= 0)
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#else
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if (send(s, "\naborted\n", 1 + 7 + 1, 0) <= 0)
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#endif
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return 0;
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interrupt = 0;
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}
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return 1;
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}
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@ -51,7 +51,6 @@ struct ioqueue;
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extern char empirehost[];
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extern char empirehost[];
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extern char empireport[];
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extern char empireport[];
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extern int eight_bit_clean;
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extern int eight_bit_clean;
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extern int interrupt;
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extern char num_teles[];
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extern char num_teles[];
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extern int sock;
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extern int sock;
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extern char *SO;
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extern char *SO;
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@ -74,7 +73,6 @@ void putse(void);
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#endif
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#endif
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int recvline(int s, char *buf);
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int recvline(int s, char *buf);
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int expect(int s, int match, char *buf);
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int expect(int s, int match, char *buf);
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int handleintr(int);
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int hostaddr(char *name, struct sockaddr_in *addr);
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int hostaddr(char *name, struct sockaddr_in *addr);
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int hostconnect(struct sockaddr_in *addr);
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int hostconnect(struct sockaddr_in *addr);
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int hostport(char *name, struct sockaddr_in *addr);
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int hostport(char *name, struct sockaddr_in *addr);
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