diff --git a/doc/CHANGES4.X b/doc/CHANGES4.X index 1419a323..921c1d1d 100644 --- a/doc/CHANGES4.X +++ b/doc/CHANGES4.X @@ -1,4 +1,7 @@ -Changes to Empire 4.3.2 - Mon Apr 24 18:46:45 UTC 2006 +Changes to Empire 4.3.2 - Thu Apr 27 17:59:58 UTC 2006 + * Fix security units' raid at the update (broken in 4.0.0, fixed only + for 100% units in 4.2.7). Back out 4.2.7's 2.5x deadliness + increase. Make sure empty units don't kill anyone. * Fix bug in player_init(), which was most likely fatal on 64 bit hosts. Broken in 4.3.0. * Fix xdump not to disclose other countries' realms (new in 4.3.0). diff --git a/info/Empire4.t b/info/Empire4.t index d91abe78..9f9703f5 100644 --- a/info/Empire4.t +++ b/info/Empire4.t @@ -7,7 +7,10 @@ new Empire4 Server. This outlines the various changes and how they will affect you, the player. These were coded as the Wolfpack project, and bug-reports should be sent to . .NF -Changes to Empire 4.3.2 - Mon Apr 24 18:46:45 UTC 2006 +Changes to Empire 4.3.2 - Thu Apr 27 17:59:58 UTC 2006 + * Fix security units' raid at the update (broken in 4.0.0, fixed only + for 100% units in 4.2.7). Back out 4.2.7's 2.5x deadliness + increase. Make sure empty units don't kill anyone. * Fix bug in player_init(), which was most likely fatal on 64 bit hosts. Broken in 4.3.0. * Fix xdump not to disclose other countries' realms (new in 4.3.0).