diff --git a/src/lib/commands/load.c b/src/lib/commands/load.c index 376845aa..e2021034 100644 --- a/src/lib/commands/load.c +++ b/src/lib/commands/load.c @@ -113,8 +113,6 @@ load(void) if (!getsect(ship.shp_x, ship.shp_y, §)) /* XXX */ continue; - if (!sect.sct_own) - continue; if (!player->owner) { if (ship.shp_own != player->cnum) continue; diff --git a/tests/load-tend/02-load-POGO b/tests/load-tend/02-load-POGO index 4f2ddac7..0329591f 100644 --- a/tests/load-tend/02-load-POGO +++ b/tests/load-tend/02-load-POGO @@ -2,11 +2,9 @@ | | Can load / unload regardless of ownership | except civilians still refuse to change allegiance -| odd: except ships can't in unowned sectors | ||| load / unload commodities || #94 in neutral 2% h, #4 in unowned 2% h, #5 in 0% h, #90 dead: #94 works -| odd: #4 doesn't work load f 94/4/5/90 1 unload m 94/4/5/90 1 || #80 in occupied 2% h: does not work @@ -18,10 +16,10 @@ lunload m 94/54/90 1 | ||| load / unload planes || #94 in neutral 2% h, #4 in unowned 2% h, #5 in 0% h, #90 dead: #94 works -| odd: #4 doesn't work load plane 94 184 load plane 4/5/90 4/5/180 unload plane 94/4/5/90 194/154/155/190 +| odd: sam#154 dies || #94 in neutral sector, #54 in unowned sector, #90 dead: #94/54 work lload plane 94 214 lload plane 90/54 210/34 @@ -30,10 +28,10 @@ lunload plane 94/54/90 224/204/220 | ||| load / unload lands || #94 in neutral 2% h, #4 in unowned 2% h, #5 in 0% h, #90 dead: #94 works -| odd: #4 doesn't work load land 94 214 load land 4/5/90 4/5/210 unload land 94/4/5/90 224/184/185/220 +| odd: linf#184 dies || #94 in neutral sector, #54 in unowned sector, #90 dead: #94/54 work lload land 94 244 lload land 90/54 240/34 diff --git a/tests/load-tend/99-POGO b/tests/load-tend/99-POGO index f3ca8058..d99e7b05 100644 --- a/tests/load-tend/99-POGO +++ b/tests/load-tend/99-POGO @@ -8,9 +8,9 @@ lcarg * read 0 read 1 | BUG: POGO gives away sam#184/214 silently -| BUG: POGO destroys sam#204 silently +| BUG: POGO destroys sam#154/204 silently | BUG: POGO gives away linf#214/244 silently -| BUG: POGO destroys linf#234 silently +| BUG: POGO destroys linf#184/234 silently read 2 read 3 read 4 diff --git a/tests/load-tend/final.xdump b/tests/load-tend/final.xdump index a70d137a..e70304b9 100644 --- a/tests/load-tend/final.xdump +++ b/tests/load-tend/final.xdump @@ -4,7 +4,7 @@ owner xloc yloc des effic mobil off loyal terr0 terr1 terr2 terr3 dterr xdist yd 2 2 0 12 2 0 0 0 0 0 0 0 0 2 0 0 0 100 1 12 0 0 0 0 0 2 100 124 1 1 0 9950 0 20 100 0 9950 0 0 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0 3 4 0 12 2 0 0 0 0 0 0 0 0 4 0 0 0 100 1 12 0 0 0 0 0 3 100 106 1 1 0 9950 0 20 100 0 9950 0 0 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0 4 6 0 12 2 0 0 0 0 0 0 0 0 6 0 0 0 100 1 12 0 0 0 0 0 4 100 100 1 1 0 9950 0 20 100 0 9950 0 0 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0 -0 8 0 12 2 0 0 0 0 0 0 0 0 8 0 0 0 100 1 12 0 0 0 0 0 0 100 101 1 1 0 9950 0 20 99 0 9950 0 0 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0 +0 8 0 12 2 0 0 0 0 0 0 0 0 8 0 0 0 100 1 12 0 0 0 0 0 0 100 102 1 1 0 9950 0 20 98 0 9950 0 0 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0 1 -6 0 12 2 0 0 0 0 0 0 0 0 -6 0 0 0 100 1 12 0 0 0 0 0 1 100 50 0 0 0 9999 0 10 100 0 9999 1 0 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0 1 -4 0 12 2 0 0 0 0 0 0 0 0 -4 0 0 0 100 1 12 0 0 0 0 0 1 110 50 0 0 0 9999 0 10 99 0 9999 0 0 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0 1 -2 0 12 2 0 0 0 0 0 0 0 0 -2 0 0 0 100 1 12 0 0 0 0 0 2 99 50 1 1 0 9999 0 10 100 0 9999 0 0 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0 @@ -42,7 +42,7 @@ uid owner xloc yloc type effic mobil off tech opx opy mission radius fleet civil 1 1 2 0 23 100 90 0 145 0 0 none 0 "a" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" 2 0 2 () "" 2 1 4 0 23 100 90 0 145 0 0 none 0 "a" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" 4 0 3 () "" 3 1 6 0 23 100 90 0 145 0 0 none 0 "a" 0 6 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" 6 0 4 () "" -4 1 8 0 23 100 90 0 145 0 0 none 0 "a" 0 6 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" 8 0 5 () "" +4 1 8 0 23 100 90 0 145 0 0 none 0 "a" 0 5 0 0 0 0 0 0 1 0 0 0 0 0 healthy 0 0 "" 8 0 5 () "" 5 1 1 1 23 100 90 0 145 0 0 none 0 "a" 0 6 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" 1 1 1 () "" 6 1 3 1 23 100 90 0 145 0 0 none 0 "a" 0 6 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" 3 1 2 () "" 7 1 5 1 23 100 90 0 145 0 0 none 0 "a" 0 6 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" 5 1 3 () "" @@ -119,7 +119,7 @@ uid owner xloc yloc type effic mobil off tech opx opy mission radius wing range 1 1 2 0 27 100 60 0 180 0 0 none 0 "A" 2 0 -1 -1 () 0 0.00000 2 1 4 0 27 100 60 0 180 0 0 none 0 "A" 2 0 -1 -1 () 0 0.00000 3 1 6 0 27 100 60 0 180 0 0 none 0 "A" 2 0 -1 -1 () 0 0.00000 -4 1 8 0 27 100 60 0 180 0 0 none 0 "A" 2 0 -1 -1 () 0 0.00000 +4 1 8 0 27 100 60 0 180 0 0 none 0 "A" 2 0 4 -1 () 0 0.00000 5 1 1 1 27 100 60 0 180 0 0 none 0 "A" 2 0 -1 -1 () 0 0.00000 6 1 3 1 27 100 60 0 180 0 0 none 0 "A" 2 0 -1 -1 () 0 0.00000 7 1 5 1 27 100 60 0 180 0 0 none 0 "A" 2 0 -1 -1 () 0 0.00000 @@ -260,7 +260,7 @@ uid owner xloc yloc type effic mobil off tech opx opy mission radius wing range 151 2 2 0 27 100 60 0 180 0 0 none 0 "" 2 0 -1 -1 () 0 0.00000 152 3 4 0 27 100 60 0 180 0 0 none 0 "" 2 0 -1 -1 () 0 0.00000 153 1 6 0 27 100 60 0 180 6 0 none 0 "B" 2 0 3 -1 () 0 0.00000 -154 1 8 0 27 100 60 0 180 8 0 none 0 "B" 2 0 4 -1 () 0 0.00000 +154 0 8 0 27 0 60 0 180 0 0 none 0 "" 2 0 -1 -1 () 0 0.00000 155 1 1 1 27 100 60 0 180 1 1 none 0 "B" 2 0 5 -1 () 0 0.00000 156 1 3 1 27 100 60 0 180 3 1 none 0 "B" 2 0 6 -1 () 0 0.00000 157 1 5 1 27 100 60 0 180 5 1 none 0 "B" 2 0 7 -1 () 0 0.00000 @@ -313,7 +313,7 @@ uid owner xloc yloc type effic mobil off tech opx opy mission radius army ship h 1 1 2 0 1 100 60 0 40 0 0 none 0 "A" -1 0 42 () "" 0 6 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 2 1 4 0 1 100 60 0 40 0 0 none 0 "A" -1 0 42 () "" 0 6 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 3 1 6 0 1 100 60 0 40 0 0 none 0 "A" -1 0 42 () "" 0 6 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 -4 1 8 0 1 100 60 0 40 0 0 none 0 "A" -1 0 42 () "" 0 6 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 +4 1 8 0 1 100 60 0 40 0 0 none 0 "A" 4 0 42 () "" 0 6 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 5 1 1 1 1 100 60 0 40 0 0 none 0 "A" -1 0 42 () "" 0 6 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 6 1 3 1 1 100 60 0 40 0 0 none 0 "A" -1 0 42 () "" 0 6 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 7 1 5 1 1 100 60 0 40 0 0 none 0 "A" -1 0 42 () "" 0 6 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 @@ -406,7 +406,7 @@ uid owner xloc yloc type effic mobil off tech opx opy mission radius army ship h 181 2 2 0 1 100 60 0 40 0 0 none 0 "" -1 0 42 () "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 182 3 4 0 1 100 60 0 40 0 0 none 0 "" -1 0 42 () "" 0 6 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 183 1 6 0 1 100 60 0 40 6 0 none 0 "B" 3 0 42 () "" 0 6 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 -184 1 8 0 1 100 60 0 40 8 0 none 0 "B" 4 0 42 () "" 0 6 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 +184 0 8 0 1 0 60 0 40 0 0 none 0 "" -1 0 42 () "" 0 6 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 185 1 1 1 1 100 60 0 40 1 1 none 0 "B" 5 0 42 () "" 0 0 0 0 0 0 0 0 9 0 0 0 0 0 healthy 0 -1 0 186 1 3 1 1 100 60 0 40 3 1 none 0 "B" 6 0 42 () "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 187 1 5 1 1 100 60 0 40 5 1 none 0 "B" 7 0 42 () "" 0 6 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 @@ -527,11 +527,13 @@ timestamp owner type id x y 0 1 3 231 2 0 0 1 2 184 0 0 0 4 2 194 0 0 +0 1 2 154 8 0 0 1 2 214 0 0 0 4 2 224 0 0 0 1 2 204 8 0 0 1 3 214 0 0 0 4 3 224 0 0 +0 1 3 184 8 0 0 1 3 244 0 0 0 4 3 254 0 0 0 1 3 234 8 0 diff --git a/tests/load-tend/journal.log b/tests/load-tend/journal.log index eb7be8d8..6ad2ee83 100644 --- a/tests/load-tend/journal.log +++ b/tests/load-tend/journal.log @@ -77,25 +77,31 @@ Play#1 output Play#1 1 You don't own 2,0 Play#1 output Play#1 1 You don't own 4,0 Play#1 output Play#1 1 You don't own 6,0 + Play#1 output Play#1 1 You don't own 8,0 Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,1 Play#1 output Play#1 1 You don't own 5,1 Play#1 output Play#1 1 You don't own 7,1 + Play#1 output Play#1 1 You don't own 9,1 Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal. Play#1 output Play#1 1 You don't own 2,4 Play#1 output Play#1 1 You don't own 4,4 Play#1 output Play#1 1 You don't own 6,4 + Play#1 output Play#1 1 You don't own 8,4 Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,5 Play#1 output Play#1 1 You don't own 5,5 Play#1 output Play#1 1 You don't own 7,5 + Play#1 output Play#1 1 You don't own 9,5 Play#1 output Play#1 1 You don't own 2,4 Play#1 output Play#1 1 You don't own 4,4 Play#1 output Play#1 1 You don't own 6,4 + Play#1 output Play#1 1 You don't own 8,4 Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,5 Play#1 output Play#1 1 You don't own 5,5 Play#1 output Play#1 1 You don't own 7,5 + Play#1 output Play#1 1 You don't own 9,5 Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 635 Play#1 input load f 0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/90/92/93/94/95 1 @@ -104,27 +110,33 @@ Play#1 output Play#1 1 You don't own 2,0 Play#1 output Play#1 1 You don't own 4,0 Play#1 output Play#1 1 You don't own 6,0 + Play#1 output Play#1 1 You don't own 8,0 Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,1 Play#1 output Play#1 1 You don't own 5,1 Play#1 output Play#1 1 You don't own 7,1 + Play#1 output Play#1 1 You don't own 9,1 Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal. Play#1 output Play#1 1 1 food loaded onto ls landing ship (#15) at 0,4 Play#1 output Play#1 1 You don't own 2,4 Play#1 output Play#1 1 You don't own 4,4 Play#1 output Play#1 1 You don't own 6,4 + Play#1 output Play#1 1 You don't own 8,4 Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,5 Play#1 output Play#1 1 You don't own 5,5 Play#1 output Play#1 1 You don't own 7,5 + Play#1 output Play#1 1 You don't own 9,5 Play#1 output Play#1 1 1 food loaded onto fb fishing boat (#25) at 0,4 Play#1 output Play#1 1 You don't own 2,4 Play#1 output Play#1 1 You don't own 4,4 Play#1 output Play#1 1 You don't own 6,4 + Play#1 output Play#1 1 You don't own 8,4 Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,5 Play#1 output Play#1 1 You don't own 5,5 Play#1 output Play#1 1 You don't own 7,5 + Play#1 output Play#1 1 You don't own 9,5 Play#1 output Play#1 1 1 food loaded onto ls landing ship (#92) at 0,0 Play#1 output Play#1 1 1 food loaded onto ls landing ship (#93) at 0,0 Play#1 output Play#1 1 5 ships loaded @@ -171,27 +183,33 @@ Play#1 output Play#1 1 You don't own 2,0 Play#1 output Play#1 1 You don't own 4,0 Play#1 output Play#1 1 You don't own 6,0 + Play#1 output Play#1 1 You don't own 8,0 Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,1 Play#1 output Play#1 1 You don't own 5,1 Play#1 output Play#1 1 You don't own 7,1 + Play#1 output Play#1 1 You don't own 9,1 Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal. Play#1 output Play#1 1 1 food loaded onto ls landing ship (#15) at 0,4 Play#1 output Play#1 1 You don't own 2,4 Play#1 output Play#1 1 You don't own 4,4 Play#1 output Play#1 1 You don't own 6,4 + Play#1 output Play#1 1 You don't own 8,4 Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,5 Play#1 output Play#1 1 You don't own 5,5 Play#1 output Play#1 1 You don't own 7,5 + Play#1 output Play#1 1 You don't own 9,5 Play#1 output Play#1 1 1 food loaded onto fb fishing boat (#25) at 0,4 Play#1 output Play#1 1 You don't own 2,4 Play#1 output Play#1 1 You don't own 4,4 Play#1 output Play#1 1 You don't own 6,4 + Play#1 output Play#1 1 You don't own 8,4 Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,5 Play#1 output Play#1 1 You don't own 5,5 Play#1 output Play#1 1 You don't own 7,5 + Play#1 output Play#1 1 You don't own 9,5 Play#1 output Play#1 1 5 food loaded onto ls landing ship (#92) at 0,0 Play#1 output Play#1 1 5 food loaded onto ls landing ship (#93) at 0,0 Play#1 output Play#1 1 5 ships loaded @@ -220,23 +238,29 @@ Play#1 command unload Play#1 output Play#1 1 1 food loaded onto ls landing ship (#0) at 0,0 Play#1 output Play#1 1 You can't unload into an unfriendly harbor + Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet. Play#1 output Play#1 1 The harbor at 3,1 is not 2% efficient yet. Play#1 output Play#1 1 The harbor at 5,1 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly harbor + Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal. Play#1 output Play#1 1 1 food loaded onto ls landing ship (#15) at 0,4 Play#1 output Play#1 1 You can't unload into an unfriendly city + Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly city + Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 1 food loaded onto fb fishing boat (#25) at 0,4 Play#1 output Play#1 1 You can't unload into an unfriendly city + Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly city + Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 3 ships unloaded Play#1 output Play#1 6 0 624 Play#1 input unload f a -9 @@ -511,27 +535,33 @@ Play#1 output Play#1 1 You don't own 2,0 Play#1 output Play#1 1 You don't own 4,0 Play#1 output Play#1 1 You don't own 6,0 + Play#1 output Play#1 1 You don't own 8,0 Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,1 Play#1 output Play#1 1 You don't own 5,1 Play#1 output Play#1 1 You don't own 7,1 + Play#1 output Play#1 1 You don't own 9,1 Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal. Play#1 output Play#1 1 1 military unloaded from ls landing ship (#15) at 0,4 Play#1 output Play#1 1 You don't own 2,4 Play#1 output Play#1 1 You don't own 4,4 Play#1 output Play#1 1 You don't own 6,4 + Play#1 output Play#1 1 You don't own 8,4 Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,5 Play#1 output Play#1 1 You don't own 5,5 Play#1 output Play#1 1 You don't own 7,5 + Play#1 output Play#1 1 You don't own 9,5 Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#25) at 0,4 Play#1 output Play#1 1 You don't own 2,4 Play#1 output Play#1 1 You don't own 4,4 Play#1 output Play#1 1 You don't own 6,4 + Play#1 output Play#1 1 You don't own 8,4 Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,5 Play#1 output Play#1 1 You don't own 5,5 Play#1 output Play#1 1 You don't own 7,5 + Play#1 output Play#1 1 You don't own 9,5 Play#1 output Play#1 1 3 ships loaded Play#1 output Play#1 6 0 597 Play#1 input load m a -4 @@ -558,27 +588,33 @@ Play#1 output Play#1 1 3 military unloaded from ls landing ship (#1) at 2,0 Play#1 output Play#1 1 3 military unloaded from ls landing ship (#2) at 4,0 Play#1 output Play#1 1 You can't unload into an unfriendly harbor + Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet. Play#1 output Play#1 1 The harbor at 3,1 is not 2% efficient yet. Play#1 output Play#1 1 The harbor at 5,1 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly harbor + Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal. Play#1 output Play#1 1 1 military unloaded from ls landing ship (#15) at 0,4 Play#1 output Play#1 1 3 military unloaded from ls landing ship (#16) at 2,4 Play#1 output Play#1 1 3 military unloaded from ls landing ship (#17) at 4,4 Play#1 output Play#1 1 You can't unload into an unfriendly city + Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly city + Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#25) at 0,4 Play#1 output Play#1 1 3 military unloaded from fb fishing boat (#26) at 2,4 Play#1 output Play#1 1 3 military unloaded from fb fishing boat (#27) at 4,4 Play#1 output Play#1 1 You can't unload into an unfriendly city + Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly city + Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 9 ships unloaded Play#1 output Play#1 6 0 593 Play#1 input unload m a -2 @@ -601,21 +637,27 @@ Play#1 input unload m 0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/90/92/93/94/95 0 Play#1 command unload Play#1 output Play#1 1 You can't unload into an unfriendly harbor + Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet. Play#1 output Play#1 1 The harbor at 3,1 is not 2% efficient yet. Play#1 output Play#1 1 The harbor at 5,1 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly harbor + Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal. Play#1 output Play#1 1 You can't unload into an unfriendly city + Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 You can't unload into an unfriendly city + Play#1 output Play#1 1 You can't unload into an unfriendly city + Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly city + Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 590 Play#1 input unload m 0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/90/92/93/94/95 1 @@ -624,27 +666,33 @@ Play#1 output Play#1 1 1 military unloaded from ls landing ship (#1) at 2,0 Play#1 output Play#1 1 1 military unloaded from ls landing ship (#2) at 4,0 Play#1 output Play#1 1 You can't unload into an unfriendly harbor + Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet. Play#1 output Play#1 1 The harbor at 3,1 is not 2% efficient yet. Play#1 output Play#1 1 The harbor at 5,1 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly harbor + Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal. Play#1 output Play#1 1 1 military unloaded from ls landing ship (#15) at 0,4 Play#1 output Play#1 1 1 military unloaded from ls landing ship (#16) at 2,4 Play#1 output Play#1 1 1 military unloaded from ls landing ship (#17) at 4,4 Play#1 output Play#1 1 You can't unload into an unfriendly city + Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly city + Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#25) at 0,4 Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#26) at 2,4 Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#27) at 4,4 Play#1 output Play#1 1 You can't unload into an unfriendly city + Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly city + Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 9 ships unloaded Play#1 output Play#1 6 0 589 Play#1 input unload m a 1 @@ -1948,14 +1996,16 @@ Play#0 input load f 94/4/5/90 1 Play#0 command load Play#0 output Play#0 1 1 food loaded onto ls landing ship (#94) at 0,0 + Play#0 output Play#0 1 1 food loaded onto ls landing ship (#4) at 8,0 Play#0 output Play#0 1 The harbor at 1,1 is not 2% efficient yet. - Play#0 output Play#0 1 1 ship loaded + Play#0 output Play#0 1 2 ships loaded Play#0 output Play#0 6 0 639 Play#0 input unload m 94/4/5/90 1 Play#0 command unload Play#0 output Play#0 1 1 military unloaded from ls landing ship (#94) at 0,0 + Play#0 output Play#0 1 1 military unloaded from ls landing ship (#4) at 8,0 Play#0 output Play#0 1 The harbor at 1,1 is not 2% efficient yet. - Play#0 output Play#0 1 1 ship unloaded + Play#0 output Play#0 1 2 ships unloaded Play#0 output Play#0 6 0 638 Play#0 input load c 80 1 Play#0 command load @@ -1986,15 +2036,18 @@ Play#0 output Play#0 6 0 633 Play#0 input load plane 4/5/90 4/5/180 Play#0 command load + Play#0 output Play#0 1 sam Sea Sparrow #4 loaded onto ls landing ship (#4) at 8,0. Play#0 output Play#0 1 The harbor at 1,1 is not 2% efficient yet. - Play#0 output Play#0 1 No ships affected + Play#0 output Play#0 1 1 ship loaded Play#0 output Play#0 6 0 632 Play#0 input unload plane 94/4/5/90 194/154/155/190 Play#0 command unload Play#0 output Play#0 1 sam Sea Sparrow #194 unloaded from ls landing ship (#94) at 0,0. Play#0 output Play#0 1 You can only load light planes, helos, xtra-light, or missiles onto ships. + Play#0 output Play#0 1 sam Sea Sparrow #154 unloaded from ls landing ship (#4) at 8,0. + Play#0 output Play#0 1 You can only load light planes, helos, xtra-light, or missiles onto ships. Play#0 output Play#0 1 The harbor at 1,1 is not 2% efficient yet. - Play#0 output Play#0 1 1 ship unloaded + Play#0 output Play#0 1 2 ships unloaded Play#0 output Play#0 6 0 631 Play#0 input lload plane 94 214 Play#0 command lload @@ -2022,14 +2075,17 @@ Play#0 output Play#0 6 0 627 Play#0 input load land 4/5/90 4/5/210 Play#0 command load + Play#0 output Play#0 1 WARNING: linf light infantry #4 is out of supply! + Play#0 output Play#0 1 linf light infantry #4 loaded onto ls landing ship (#4) at 8,0. Play#0 output Play#0 1 The harbor at 1,1 is not 2% efficient yet. - Play#0 output Play#0 1 No ships affected + Play#0 output Play#0 1 1 ship loaded Play#0 output Play#0 6 0 626 Play#0 input unload land 94/4/5/90 224/184/185/220 Play#0 command unload Play#0 output Play#0 1 linf light infantry #224 unloaded from ls landing ship (#94) at 0,0. + Play#0 output Play#0 1 linf light infantry #184 unloaded from ls landing ship (#4) at 8,0. Play#0 output Play#0 1 The harbor at 1,1 is not 2% efficient yet. - Play#0 output Play#0 1 1 ship unloaded + Play#0 output Play#0 1 2 ships unloaded Play#0 output Play#0 6 0 625 Play#0 input lload land 94 244 Play#0 command lload @@ -2706,7 +2762,7 @@ Play#0 output Play#0 1 2 2,0 h 2% 0 .. .. 100 124 0 100 100% 0 0 1 Play#0 output Play#0 1 3 4,0 h 2% 0 .. .. 100 106 0 100 100% 0 0 1 Play#0 output Play#0 1 4 6,0 h 2% 0 .. .. 100 100 0 100 100% 0 0 1 - Play#0 output Play#0 1 0 8,0 h 2% 0 .. .. 100 101 0 99 100% 0 0 1 + Play#0 output Play#0 1 0 8,0 h 2% 0 .. .. 100 102 0 98 100% 0 0 1 Play#0 output Play#0 1 1 -3,1 h 0% 0 .. .. 100 100 0 100 100% 0 0 1 Play#0 output Play#0 1 1 1,1 h 0% 0 .. .. 100 106 0 91 100% 0 0 1 Play#0 output Play#0 1 2 3,1 h 0% 0 .. .. 100 106 0 100 100% 0 0 1 @@ -2774,7 +2830,7 @@ Play#0 output Play#0 1 1 1 ls landing shi 2,0 a 100% 0 0 0 0 0 0 0 0 90 145 Play#0 output Play#0 1 1 2 ls landing shi 4,0 a 100% 0 0 0 0 0 0 0 0 90 145 Play#0 output Play#0 1 1 3 ls landing shi 6,0 a 100% 0 6 0 0 0 0 1 1 90 145 - Play#0 output Play#0 1 1 4 ls landing shi 8,0 a 100% 0 6 0 0 0 0 1 1 90 145 + Play#0 output Play#0 1 1 4 ls landing shi 8,0 a 100% 0 5 0 1 0 0 1 1 90 145 Play#0 output Play#0 1 1 5 ls landing shi 1,1 a 100% 0 6 0 0 0 0 1 1 90 145 Play#0 output Play#0 1 1 6 ls landing shi 3,1 a 100% 0 6 0 0 0 0 1 1 90 145 Play#0 output Play#0 1 1 7 ls landing shi 5,1 a 100% 0 6 0 0 0 0 1 1 90 145 @@ -2850,7 +2906,7 @@ Play#0 output Play#0 1 1 ls 2,0 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 2 ls 4,0 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 3 ls 6,0 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 - Play#0 output Play#0 1 4 ls 8,0 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 ls 8,0 a 100% 0 5 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 5 ls 1,1 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 6 ls 3,1 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 7 ls 5,1 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 @@ -2926,7 +2982,7 @@ Play#0 output Play#0 1 1 1 sam Sea Sparrow 2,0 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 2 sam Sea Sparrow 4,0 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 3 sam Sea Sparrow 6,0 A 100% 60 18 180 2 0 - Play#0 output Play#0 1 1 4 sam Sea Sparrow 8,0 A 100% 60 18 180 2 0 + Play#0 output Play#0 1 1 4 sam Sea Sparrow 8,0 A 100% 60 18 180 2 0 4S Play#0 output Play#0 1 1 5 sam Sea Sparrow 1,1 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 6 sam Sea Sparrow 3,1 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 7 sam Sea Sparrow 5,1 A 100% 60 18 180 2 0 @@ -3065,7 +3121,6 @@ Play#0 output Play#0 1 2 151 sam Sea Sparrow 2,0 100% 60 18 180 2 0 Play#0 output Play#0 1 3 152 sam Sea Sparrow 4,0 100% 60 18 180 2 0 Play#0 output Play#0 1 1 153 sam Sea Sparrow 6,0 B 100% 60 18 180 2 0 3S - Play#0 output Play#0 1 1 154 sam Sea Sparrow 8,0 B 100% 60 18 180 2 0 4S Play#0 output Play#0 1 1 155 sam Sea Sparrow 1,1 B 100% 60 18 180 2 0 5S Play#0 output Play#0 1 1 156 sam Sea Sparrow 3,1 B 100% 60 18 180 2 0 6S Play#0 output Play#0 1 1 157 sam Sea Sparrow 5,1 B 100% 60 18 180 2 0 7S @@ -3109,7 +3164,7 @@ Play#0 output Play#0 1 1 231 sam Sea Sparrow -2,0 100% 60 18 180 2 0 121L Play#0 output Play#0 1 1 232 sam Sea Sparrow -2,0 100% 60 18 180 2 0 Play#0 output Play#0 1 1 233 sam Sea Sparrow -2,0 100% 60 18 180 2 0 123L - Play#0 output Play#0 1 187 planes + Play#0 output Play#0 1 186 planes Play#0 output Play#0 6 0 640 Play#0 input land * Play#0 command land @@ -3118,7 +3173,7 @@ Play#0 output Play#0 1 1 1 linf light infa 2,0 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 2 linf light infa 4,0 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 3 linf light infa 6,0 A 100% 6 0 60 0 40 42% 0 0 - Play#0 output Play#0 1 1 4 linf light infa 8,0 A 100% 6 0 60 0 40 42% 0 0 + Play#0 output Play#0 1 1 4 linf light infa 8,0 A 100% 6 0 60 0 40 42% 0 0 4S Play#0 output Play#0 1 1 5 linf light infa 1,1 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 6 linf light infa 3,1 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 7 linf light infa 5,1 A 100% 6 0 60 0 40 42% 0 0 @@ -3198,7 +3253,6 @@ Play#0 output Play#0 1 2 181 linf light infa 2,0 100% 0 0 60 0 40 42% 0 0 Play#0 output Play#0 1 3 182 linf light infa 4,0 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 183 linf light infa 6,0 B 100% 6 0 60 0 40 42% 0 0 3S - Play#0 output Play#0 1 1 184 linf light infa 8,0 B 100% 6 0 60 0 40 42% 0 0 4S Play#0 output Play#0 1 1 185 linf light infa 1,1 B 100% 0 0 60 9 40 42% 0 0 5S Play#0 output Play#0 1 1 186 linf light infa 3,1 B 100% 0 0 60 0 40 42% 0 0 6S Play#0 output Play#0 1 1 187 linf light infa 5,1 B 100% 6 0 60 0 40 42% 0 0 7S @@ -3257,7 +3311,7 @@ Play#0 output Play#0 1 1 350 sup supply 1,-1 100% 1 0 60 1 50 42% 0 0 200S Play#0 output Play#0 1 1 351 sup supply 1,-1 100% 20 0 60 1 50 42% 0 0 200S Play#0 output Play#0 1 1 352 sup supply 1,-1 100% 0 0 60 0 50 42% 0 0 201S - Play#0 output Play#0 1 143 units + Play#0 output Play#0 1 142 units Play#0 output Play#0 6 0 640 Play#0 input lcarg * Play#0 command lcargo @@ -3346,7 +3400,6 @@ Play#0 output Play#0 1 181 linf 2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 182 linf 4,0 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 183 linf 6,0 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 - Play#0 output Play#0 1 184 linf 8,0 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 185 linf 1,1 B 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 186 linf 3,1 B 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 187 linf 5,1 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 @@ -3405,7 +3458,7 @@ Play#0 output Play#0 1 350 sup 1,-1 100% 0 1 0 5 9 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 351 sup 1,-1 100% 0 20 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 352 sup 1,-1 100% 0 0 0 0 10 0 0 0 0 0 0 0 0 - Play#0 output Play#0 1 143 units + Play#0 output Play#0 1 142 units Play#0 output Play#0 6 0 640 Play#0 input read 0 Play#0 command read @@ -3415,12 +3468,15 @@ Play#0 command read Play#0 output Play#0 1 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 POGO loaded 1 food onto ls landing ship (#4) at 8,0 Play#0 output Play#0 1 POGO unloaded 1 military from ls landing ship (#94) at 0,0 Play#0 output Play#0 1 POGO loaded 1 food onto tra train #54 at 8,0 Play#0 output Play#0 1 POGO unloaded 1 military from tra train #94 at 0,0 + Play#0 output Play#0 1 POGO sam Sea Sparrow #4 loaded on your ls landing ship (#4) at 8,0 Play#0 output Play#0 1 POGO sam Sea Sparrow #194 unloaded in your harbor at 0,0 Play#0 output Play#0 1 POGO sam Sea Sparrow #34 loaded on tra train #54 at 8,0 Play#0 output Play#0 1 POGO sam Sea Sparrow #224 unloaded at your sector at 0,0 + Play#0 output Play#0 1 POGO linf light infantry #4 loaded on your ls landing ship (#4) at 8,0 Play#0 output Play#0 1 POGO linf light infantry #224 unloaded in your harbor at 0,0 Play#0 output Play#0 1 POGO linf light infantry #34 loaded on your tra train #54 at 8,0 Play#0 output Play#0 1 POGO linf light infantry #254 unloaded in your harbor at 0,0