(mchrstr, lchrstr): Change from variable-style storage of load

capacities to straight arrays.  Users now subscript the array instead
of calling vl_find() or walking the variable data structure.
(mchr, lchr): Initializers adapted.
(vl_find): No longer used.  Remove file.
This commit is contained in:
Markus Armbruster 2004-08-17 14:09:04 +00:00
parent a965b2d25e
commit 8a0854b6b8
22 changed files with 168 additions and 697 deletions

View file

@ -45,200 +45,155 @@ struct lchrstr lchr[] = {
flags, nv
cargo
*/
{2,
{V_FOOD, V_MILIT},
{12, 20},
{{0, 0, 20, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0},
"cav cavalry",
10, 5, 0, 0, 0, 30, 500,
1.2, 0.5, 80, 32, 18, 4, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0,
L_RECON | L_LIGHT,
},
{3,
{V_FOOD, V_SHELL, V_MILIT},
{15, 1, 25},
{{0, 0, 25, 1, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0},
"linf light infantry",
8, 4, 0, 0, 0, 40, 300,
1.0, 1.5, 60, 28, 15, 2, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0,
L_ASSAULT | L_LIGHT,
},
{2,
{V_FOOD, V_MILIT},
{24, 100},
{{0, 0, 100, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0},
"inf infantry",
10, 5, 0, 0, 0, 50, 500,
1.0, 1.5, 60, 25, 15, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
L_ASSAULT | L_LIGHT,
},
{3,
{V_FOOD, V_SHELL, V_MILIT},
{60, 8, 100},
{{0, 0, 100, 8, 0, 0, 0, 0, 0, 60, 0, 0, 0, 0, 0},
"mtif motor inf",
15, 10, 0, 0, 0, 190, 400,
1.2, 2.2, 60, 33, 17, 1, 3, 0, 0, 0, 2, 3, 13, 1, 0, 0,
L_LIGHT,
},
{3,
{V_FOOD, V_SHELL, V_MILIT},
{60, 8, 100},
{{0, 0, 100, 8, 0, 0, 0, 0, 0, 60, 0, 0, 0, 0, 0},
"mif mech inf",
15, 10, 0, 0, 0, 190, 800,
1.5, 2.5, 50, 33, 17, 1, 3, 0, 0, 0, 2, 3, 13, 1, 0, 0,
L_LIGHT,
},
{3,
{V_FOOD, V_SHELL, V_MILIT},
{60, 4, 100},
{{0, 0, 100, 4, 0, 0, 0, 0, 0, 60, 0, 0, 0, 0, 0},
"mar marines",
10, 5, 0, 0, 0, 140, 1000,
1.4, 2.4, 60, 25, 14, 2, 1, 0, 0, 0, 1, 2, 0, 0, 0, 0,
L_MARINE | L_ASSAULT | L_LIGHT,
},
{10,
{V_SHELL, V_GUN, V_FOOD, V_LCM, V_HCM, V_DUST, V_BAR, V_IRON,
V_PETROL, V_MILIT},
{200, 10, 300, 200, 100, 100, 10, 100, 300, 25},
{{0, 0, 25, 200, 10, 300, 100, 100, 10, 300, 0, 200, 100, 0, 0},
"sup supply",
10, 5, 0, 0, 0, 50, 500,
0.1, 0.2, 80, 25, 20, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
L_LIGHT | L_SUPPLY,
},
{12,
{V_SHELL, V_GUN, V_FOOD, V_LCM, V_HCM, V_DUST, V_BAR, V_IRON,
V_PETROL, V_MILIT, V_OIL, V_RAD},
{990, 200, 990, 990, 990, 500, 100, 500, 990, 990, 990, 150},
{{0, 0, 990, 990, 200, 990, 500, 500, 100, 990, 990, 990, 990, 0, 150},
"tra train",
100, 50, 0, 0, 0, 40, 3500,
0.0, 0.0, 120, 10, 25, 3, 0, 0, 0, 0, 0, 0, 0, 0, 5, 12,
L_XLIGHT | L_TRAIN | L_HEAVY | L_SUPPLY,
},
{0,
{V_FOOD},
{0,},
{{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
"spy infiltrator",
10, 5, 0, 0, 0, 40, 750,
0.0, 0.0, 80, 32, 18, 4, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0,
L_ASSAULT | L_RECON | L_LIGHT | L_SPY,
},
{1,
{V_SHELL},
{3,},
{{0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
"com commando",
10, 5, 0, 0, 0, 55, 1500,
0.0, 0.0, 80, 32, 18, 4, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0,
L_ASSAULT | L_RECON | L_LIGHT | L_SPY,
},
{3,
{V_FOOD, V_SHELL, V_MILIT},
{12, 5, 20},
{{0, 0, 20, 5, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0},
"aau aa unit",
20, 10, 0, 0, 0, 70, 500,
0.5, 1.0, 60, 18, 20, 1, 1, 0, 0, 0, 1, 2, 0, 0, 0, 0,
L_FLAK | L_LIGHT,
},
{4,
{V_FOOD, V_SHELL, V_MILIT, V_GUN},
{24, 40, 25, 10},
{{0, 0, 25, 40, 10, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0},
"art artillery",
20, 10, 0, 0, 0, 35, 800,
0.1, 0.4, 70, 18, 20, 1, 0, 8, 50, 5, 2, 1, 0, 0, 0, 0,
L_LIGHT,
},
{4,
{V_FOOD, V_SHELL, V_MILIT, V_GUN},
{12, 20, 25, 6},
{{0, 0, 25, 20, 6, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0},
"lat lt artillery",
20, 10, 0, 0, 0, 70, 500,
0.2, 0.6, 60, 30, 18, 1, 1, 5, 10, 3, 1, 1, 0, 0, 0, 0,
L_LIGHT,
},
{4,
{V_FOOD, V_SHELL, V_MILIT, V_GUN},
{24, 80, 25, 12},
{{0, 0, 25, 80, 12, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0},
"hat hvy artillery",
40, 20, 0, 0, 0, 100, 800,
0.0, 0.2, 60, 12, 20, 1, 0, 11, 99, 8, 4, 1, 0, 0, 0, 0,
0,
},
{4,
{V_FOOD, V_SHELL, V_MILIT, V_GUN},
{15, 40, 25, 10},
{{0, 0, 25, 40, 10, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0},
"mat mech artillery",
20, 10, 0, 0, 0, 200, 1000,
0.2, 0.6, 50, 35, 17, 1, 1, 8, 35, 6, 3, 3, 13, 1, 0, 0,
L_LIGHT,
},
{3,
{V_FOOD, V_SHELL, V_MILIT},
{12, 3, 20},
{{0, 0, 20, 3, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0},
"eng engineer",
10, 5, 0, 0, 0, 130, 3000,
1.2, 2.4, 50, 25, 14, 2, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0,
L_ENGINEER | L_ASSAULT | L_LIGHT,
},
{3,
{V_FOOD, V_SHELL, V_MILIT},
{15, 4, 20},
{{0, 0, 20, 4, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0},
"meng mech engineer",
10, 5, 0, 0, 0, 260, 4500,
1.8, 3.5, 45, 33, 15, 3, 3, 0, 0, 0, 1, 5, 25, 2, 0, 0,
L_ENGINEER | L_ASSAULT | L_LIGHT,
},
{3,
{V_FOOD, V_SHELL, V_MILIT},
{30, 4, 50},
{{0, 0, 50, 4, 0, 0, 0, 0, 0, 30, 0, 0, 0, 0, 0},
"lar lt armor",
10, 5, 0, 0, 0, 150, 600,
2.0, 1.0, 50, 42, 15, 4, 4, 0, 0, 0, 1, 2, 25, 1, 0, 0,
L_RECON | L_LIGHT,
},
{3,
{V_FOOD, V_SHELL, V_MILIT},
{48, 3, 100},
{{0, 0, 100, 3, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0},
"har hvy armor",
20, 10, 0, 0, 0, 120, 500,
2.0, 0.8, 50, 18, 17, 1, 1, 0, 0, 0, 2, 1, 10, 2, 0, 0,
0,
},
{3,
{V_FOOD, V_SHELL, V_MILIT},
{30, 4, 50},
{{0, 0, 50, 4, 0, 0, 0, 0, 0, 30, 0, 0, 0, 0, 0},
"arm armor",
20, 10, 0, 0, 0, 170, 1000,
3.0, 1.5, 40, 33, 16, 2, 2, 0, 0, 0, 1, 2, 13, 1, 0, 0,
L_LIGHT,
},
{3,
{V_FOOD, V_SHELL, V_MILIT},
{30, 4, 50},
{{0, 0, 50, 4, 0, 0, 0, 0, 0, 30, 0, 0, 0, 0, 0},
"sec security",
10, 5, 0, 0, 0, 170, 600,
1.0, 2.0, 60, 25, 15, 2, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0,
L_SECURITY | L_LIGHT,
},
{2,
{V_FOOD, V_MILIT},
{7, 10},
{{0, 0, 10, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0},
"rad radar unit",
10, 5, 0, 0, 0, 270, 1000,
0.0, 0.0, 50, 33, 15, 3, 0, 0, 0, 0, 0, 2, 25, 2, 1, 0,
@ -252,9 +207,7 @@ struct lchrstr lchr[] = {
cargo
*/
{0,
{0},
{0},
{{0},
"",
0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,

View file

@ -56,297 +56,158 @@ struct mchrstr mchr[] = {
/* c c o e i g g i p p l l */
/* m m r d b e e m l l c u name tech Cost*/
{4,
{V_CIVIL, V_MILIT, V_FOOD, V_UW},
{300, 10, 900, 15},
25, 15, 10, 10, 15, 2, 0, 0, 0, 0, 0, 0, "fb fishing boat", 0, 180,
M_FOOD, 0, 0,
},
{{0, 300, 10, 0, 0, 0, 0, 0, 0, 900, 0, 0, 0, 15, 0},
25, 15, 10, 10, 15, 2, 0, 0, 0, 0, 0, 0, "fb fishing boat",
0, 180, M_FOOD, 0, 0},
{4,
{V_CIVIL, V_MILIT, V_FOOD, V_UW},
{300, 10, 900, 15},
25, 15, 10, 25, 15, 2, 0, 0, 0, 0, 20, 1, "ft fishing trawler", 35,
300,
M_FOOD, 0, 0,
},
{{0, 300, 10, 0, 0, 0, 0, 0, 0, 900, 0, 0, 0, 15, 0},
25, 15, 10, 25, 15, 2, 0, 0, 0, 0, 20, 1, "ft fishing trawler",
35, 300, M_FOOD, 0, 0},
{8,
{V_CIVIL, V_MILIT, V_SHELL, V_GUN, V_FOOD, V_LCM, V_HCM, V_UW},
{600, 50, 300, 50, 900, 1400, 900, 250},
60, 40, 20, 25, 35, 3, 0, 0, 1, 0, 0, 0, "cs cargo ship", 20, 500,
M_SUPPLY, 0, 2,
},
{{0, 600, 50, 300, 50, 0, 0, 0, 0, 900, 0,1400, 900, 250, 0},
60, 40, 20, 25, 35, 3, 0, 0, 1, 0, 0, 0, "cs cargo ship",
20, 500, M_SUPPLY, 0, 2},
{7,
{V_CIVIL, V_MILIT, V_IRON, V_DUST, V_FOOD, V_UW, V_RAD},
{30, 5, 990, 990, 200, 45, 990},
60, 40, 20, 25, 35, 3, 0, 0, 1, 0, 30, 1, "os ore ship", 20, 500,
0, 0, 0,
},
{{0, 30, 5, 0, 0, 0, 990, 990, 0, 200, 0, 0, 0, 45, 990},
60, 40, 20, 25, 35, 3, 0, 0, 1, 0, 30, 1, "os ore ship",
20, 500, 0, 0, 0},
{4,
{V_CIVIL, V_MILIT, V_FOOD, V_UW},
{20, 80, 200, 1200},
60, 40, 20, 10, 35, 3, 0, 0, 1, 0, 0, 0, "ss slave ship", 0, 300,
0, 0, 0,
},
{{0, 20, 80, 0, 0, 0, 0, 0, 0, 200, 0, 0, 0,1200, 0},
60, 40, 20, 10, 35, 3, 0, 0, 1, 0, 0, 0, "ss slave ship",
0, 300, 0, 0, 0},
{3,
{V_CIVIL, V_MILIT, V_FOOD},
{50, 50, 100},
200, 100, 20, 25, 35, 3, 0, 0, 1, 0, 30, 1, "ts trade ship", 30,
1750,
M_TRADE, 0, 0,
},
{{0, 50, 50, 0, 0, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0},
200, 100, 20, 25, 35, 3, 0, 0, 1, 0, 30, 1, "ts trade ship",
30, 1750, M_TRADE, 0, 0},
{4,
{V_MILIT, V_SHELL, V_GUN, V_FOOD},
{60, 10, 2, 60},
30, 30, 50, 25, 25, 3, 1, 1, 1, 0, 0, 0, "frg frigate", 0, 600,
M_SEMILAND, 0, 2,
},
{{0, 0, 60, 10, 2, 0, 0, 0, 0, 60, 0, 0, 0, 0, 0},
30, 30, 50, 25, 25, 3, 1, 1, 1, 0, 0, 0, "frg frigate",
0, 600, M_SEMILAND, 0, 2},
{4,
{V_CIVIL, V_MILIT, V_FOOD, V_OIL},
{10, 5, 100, 1},
{{0, 10, 5, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0},
25, 15, 10, 25, 15, 2, 0, 0, 0, 0, 20, 1, "oe oil exploration boat",
40, 800,
M_OIL, 0, 0,
},
40, 800, M_OIL, 0, 0},
{5,
{V_CIVIL, V_MILIT, V_FOOD, V_OIL, V_UW},
{990, 80, 990, 990, 990},
60, 60, 30, 15, 65, 3, 0, 0, 2, 0, 0, 0, "od oil derrick", 50, 1500,
M_OIL, 0, 0,
},
{{0, 990, 80, 0, 0, 0, 0, 0, 0, 990, 990, 0, 0, 990, 0},
60, 60, 30, 15, 65, 3, 0, 0, 2, 0, 0, 0, "od oil derrick",
50, 1500, M_OIL, 0, 0},
{4,
{V_MILIT, V_GUN, V_SHELL, V_FOOD},
{2, 2, 12, 5},
20, 10, 10, 38, 10, 2, 1, 1, 0, 0, 4, 1, "pt patrol boat", 40, 300,
M_TORP, 0, 0,
},
{{0, 0, 2, 12, 2, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0},
20, 10, 10, 38, 10, 2, 1, 1, 0, 0, 4, 1, "pt patrol boat",
40, 300, M_TORP, 0, 0},
{4,
{V_MILIT, V_SHELL, V_GUN, V_FOOD},
{100, 40, 5, 100},
30, 40, 50, 30, 30, 5, 6, 3, 1, 0, 40, 1, "lc light cruiser", 45,
800,
M_MINE, 0, 2,
},
{{0, 0, 100, 40, 5, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0},
30, 40, 50, 30, 30, 5, 6, 3, 1, 0, 40, 1, "lc light cruiser",
45, 800, M_MINE, 0, 2 },
{4,
{V_MILIT, V_SHELL, V_GUN, V_FOOD},
{120, 100, 8, 200},
40, 50, 70, 30, 30, 5, 8, 4, 1, 0, 30, 1, "hc heavy cruiser", 50,
1200,
0, 0, 4,
},
{{0, 0, 120, 100, 8, 0, 0, 0, 0, 200, 0, 0, 0, 0, 0},
40, 50, 70, 30, 30, 5, 8, 4, 1, 0, 30, 1, "hc heavy cruiser",
50, 1200, 0, 0, 4},
{4,
{V_MILIT, V_SHELL, V_GUN, V_FOOD},
{120, 20, 4, 120},
50, 50, 60, 20, 35, 3, 1, 2, 1, 0, 0, 0, "tt troop transport", 10,
800,
M_SEMILAND, 0, 2,
},
{{0, 0, 120, 20, 4, 0, 0, 0, 0, 120, 0, 0, 0, 0, 0},
50, 50, 60, 20, 35, 3, 1, 2, 1, 0, 0, 0, "tt troop transport",
10, 800, M_SEMILAND, 0, 2 },
{4,
{V_MILIT, V_SHELL, V_GUN, V_FOOD},
{200, 200, 10, 900},
50, 70, 95, 25, 35, 6, 10, 7, 1, 0, 50, 2, "bb battleship", 45,
1800,
0, 0, 2,
},
{{0, 0, 200, 200, 10, 0, 0, 0, 0, 900, 0, 0, 0, 0, 0},
50, 70, 95, 25, 35, 6, 10, 7, 1, 0, 50, 2, "bb battleship",
45, 1800, 0, 0, 2},
{4,
{V_MILIT, V_SHELL, V_GUN, V_FOOD},
{180, 100, 10, 400},
50, 60, 55, 30, 35, 6, 10, 6, 1, 0, 60, 2, "bbc battlecruiser", 75,
1500,
0, 0, 2,
},
{{0, 0, 180, 100, 10, 0, 0, 0, 0, 400, 0, 0, 0, 0, 0},
50, 60, 55, 30, 35, 6, 10, 6, 1, 0, 60, 2, "bbc battlecruiser",
75, 1500, 0, 0, 2},
{6,
{V_CIVIL, V_MILIT, V_PETROL, V_FOOD, V_OIL, V_UW},
{30, 5, 990, 200, 990, 25},
60, 40, 75, 25, 45, 3, 0, 0, 1, 0, 30, 1, "tk tanker", 35, 600,
M_OILER | M_SUPPLY, 0, 0,
},
{{0, 30, 5, 0, 0, 990, 0, 0, 0, 200, 990, 0, 0, 25, 0},
60, 40, 75, 25, 45, 3, 0, 0, 1, 0, 30, 1, "tk tanker",
35, 600, M_OILER | M_SUPPLY, 0, 0},
{4,
{V_MILIT, V_FOOD, V_SHELL, V_GUN},
{10, 90, 100, 1},
25, 15, 10, 25, 15, 2, 0, 0, 0, 0, 20, 1, "ms minesweeper", 40, 400,
M_MINE | M_SWEEP, 0, 0,
},
{{0, 0, 10, 100, 1, 0, 0, 0, 0, 90, 0, 0, 0, 0, 0},
25, 15, 10, 25, 15, 2, 0, 0, 0, 0, 20, 1, "ms minesweeper",
40, 400, M_MINE | M_SWEEP, 0, 0},
{4,
{V_MILIT, V_SHELL, V_GUN, V_FOOD},
{60, 40, 4, 80},
30, 30, 45, 35, 20, 4, 6, 3, 1, 0, 30, 1, "dd destroyer", 70, 600,
M_MINE | M_DCH | M_SONAR, 0, 1,
},
{{0, 0, 60, 40, 4, 0, 0, 0, 0, 80, 0, 0, 0, 0, 0},
30, 30, 45, 35, 20, 4, 6, 3, 1, 0, 30, 1, "dd destroyer",
70, 600, M_MINE | M_DCH | M_SONAR, 0, 1},
{4,
{V_MILIT, V_SHELL, V_GUN, V_FOOD},
{25, 36, 5, 80},
30, 30, 25, 20, 5, 4, 3, 3, 0, 0, 30, 1, "sb submarine", 60, 650,
M_TORP | M_SUB | M_MINE | M_SONAR, 0, 0,
},
{{0, 0, 25, 36, 5, 0, 0, 0, 0, 80, 0, 0, 0, 0, 0},
30, 30, 25, 20, 5, 4, 3, 3, 0, 0, 30, 1, "sb submarine",
60, 650, M_TORP | M_SUB | M_MINE | M_SONAR, 0, 0},
{8,
{V_CIVIL, V_MILIT, V_SHELL, V_GUN, V_FOOD, V_LCM, V_HCM, V_PETROL},
{5, 10, 104, 20, 900, 500, 300, 100},
40, 40, 50, 30, 2, 3, 0, 0, 0, 0, 50, 2, "sbc cargo submarine", 150,
1200,
M_SUPPLY | M_OILER | M_SUB | M_SONAR, 0, 0,
},
{{0, 5, 10, 104, 20, 100, 0, 0, 0, 900, 0, 500, 300, 0, 0},
40, 40, 50, 30, 2, 3, 0, 0, 0, 0, 50, 2, "sbc cargo submarine",
150, 1200, M_SUPPLY | M_OILER | M_SUB | M_SONAR, 0, 0},
{5,
{V_MILIT, V_SHELL, V_GUN, V_PETROL, V_FOOD},
{175, 250, 4, 300, 180},
50, 60, 60, 30, 40, 5, 2, 2, 4, 20, 50, 2, "cal light carrier", 80,
2700,
M_FLY, 20, 0,
},
{{0, 0, 175, 250, 4, 300, 0, 0, 0, 180, 0, 0, 0, 0, 0},
50, 60, 60, 30, 40, 5, 2, 2, 4, 20, 50, 2, "cal light carrier",
80, 2700, M_FLY, 20, 0},
{5,
{V_MILIT, V_SHELL, V_GUN, V_PETROL, V_FOOD},
{350, 500, 4, 500, 900},
{{0, 0, 350, 500, 4, 500, 0, 0, 0, 900, 0, 0, 0, 0, 0},
60, 70, 80, 35, 40, 7, 2, 2, 10, 40, 120, 3, "car aircraft carrier",
160, 4500,
M_FLY, 40, 0,
},
160, 4500, M_FLY, 40, 0},
{5,
{V_MILIT, V_SHELL, V_GUN, V_PETROL, V_FOOD},
{350, 999, 4, 999, 900},
70, 80, 100, 45, 40, 9, 2, 2, 20, 4, 0, 0, "can nuc carrier", 305,
8000,
M_OILER | M_FLY | M_SUPPLY, 60, 0,
},
{{0, 0, 350, 999, 4, 999, 0, 0, 0, 900, 0, 0, 0, 0, 0},
70, 80, 100, 45, 40, 9, 2, 2, 20, 4, 0, 0, "can nuc carrier",
305, 8000, M_OILER | M_FLY | M_SUPPLY, 60, 0},
{4,
{V_MILIT, V_FOOD, V_GUN, V_SHELL},
{400, 300, 1, 10},
60, 40, 40, 30, 30, 2, 0, 0, 2, 0, 30, 1, "ls landing ship", 145,
1000,
M_LAND, 0, 6,
},
{{0, 0, 400, 10, 1, 0, 0, 0, 0, 300, 0, 0, 0, 0, 0},
60, 40, 40, 30, 30, 2, 0, 0, 2, 0, 30, 1, "ls landing ship",
145, 1000, M_LAND, 0, 6},
{4,
{V_MILIT, V_SHELL, V_GUN, V_FOOD},
{60, 60, 4, 120},
40, 30, 50, 35, 30, 5, 2, 2, 4, 0, 40, 1, "af asw frigate", 220,
800,
M_TORP | M_SUBT | M_DCH | M_SONAR, 0, 0,
},
{{0, 0, 60, 60, 4, 0, 0, 0, 0, 120, 0, 0, 0, 0, 0},
40, 30, 50, 35, 30, 5, 2, 2, 4, 0, 40, 1, "af asw frigate",
220, 800, M_TORP | M_SUBT | M_DCH | M_SONAR, 0, 0},
{4,
{V_MILIT, V_SHELL, V_GUN, V_FOOD},
{25, 60, 6, 500},
30, 40, 45, 40, 3, 6, 5, 3, 0, 0, 0, 0, "na nuc attack sub", 260,
1200,
M_TORP | M_SUB | M_MINE | M_SONAR | M_SUBT, 0, 0,
},
{{0, 0, 25, 60, 6, 0, 0, 0, 0, 500, 0, 0, 0, 0, 0},
30, 40, 45, 40, 3, 6, 5, 3, 0, 0, 0, 0, "na nuc attack sub",
260, 1200, M_TORP | M_SUB | M_MINE | M_SONAR | M_SUBT, 0, 0},
{5,
{V_MILIT, V_SHELL, V_GUN, V_PETROL, V_FOOD},
{100, 80, 6, 40, 500},
40, 40, 60, 40, 35, 6, 8, 3, 10, 2, 80, 2, "ad asw destroyer", 240,
1500,
M_TORP | M_SUBT | M_DCH | M_SONAR, 0, 0,
},
{{0, 0, 100, 80, 6, 40, 0, 0, 0, 500, 0, 0, 0, 0, 0},
40, 40, 60, 40, 35, 6, 8, 3, 10, 2, 80, 2, "ad asw destroyer",
240, 1500, M_TORP | M_SUBT | M_DCH | M_SONAR, 0, 0},
{4,
{V_MILIT, V_SHELL, V_FOOD, V_GUN},
{25, 200, 500, 1},
30, 40, 55, 35, 2, 6, 0, 0, 0, 0, 0, 0, "nm nuc miss sub", 270,
1500,
M_SUB | M_SONAR, 20, 0,
},
{{0, 0, 25, 200, 1, 0, 0, 0, 0, 500, 0, 0, 0, 0, 0},
30, 40, 55, 35, 2, 6, 0, 0, 0, 0, 0, 0, "nm nuc miss sub",
270, 1500, M_SUB | M_SONAR, 20, 0},
{4,
{V_MILIT, V_SHELL, V_FOOD, V_GUN},
{25, 100, 500, 1},
30, 30, 35, 30, 3, 3, 0, 0, 0, 0, 30, 1, "msb missile sub", 230,
1200,
M_SUB | M_SONAR, 10, 0,
},
{{0, 0, 25, 100, 1, 0, 0, 0, 0, 500, 0, 0, 0, 0, 0},
30, 30, 35, 30, 3, 3, 0, 0, 0, 0, 30, 1, "msb missile sub",
230, 1200, M_SUB | M_SONAR, 10, 0},
{4,
{V_MILIT, V_SHELL, V_GUN, V_FOOD},
{5, 100, 3, 500},
20, 20, 15, 40, 15, 3, 2, 2, 0, 0, 7, 1, "mb missile boat", 180,
500,
0, 10, 0,
},
{{0, 0, 5, 100, 3, 0, 0, 0, 0, 500, 0, 0, 0, 0, 0},
20, 20, 15, 40, 15, 3, 2, 2, 0, 0, 7, 1, "mb missile boat",
180, 500, 0, 10, 0},
{4,
{V_MILIT, V_SHELL, V_GUN, V_FOOD},
{60, 220, 4, 120},
40, 30, 50, 35, 30, 5, 2, 2, 2, 0, 30, 1, "mf missile frigate", 280,
1000,
0, 20, 0,
},
{{0, 0, 60, 220, 4, 0, 0, 0, 0, 120, 0, 0, 0, 0, 0},
40, 30, 50, 35, 30, 5, 2, 2, 2, 0, 30, 1, "mf missile frigate",
280, 1000, 0, 20, 0},
{5,
{V_MILIT, V_SHELL, V_GUN, V_PETROL, V_FOOD},
{120, 500, 6, 160, 200},
50, 50, 70, 35, 35, 8, 8, 6, 8, 8, 35, 1, "mc missile cruiser", 290,
1500,
M_ANTIMISSILE, 40, 0,
},
{{0, 0, 120, 500, 6, 160, 0, 0, 0, 200, 0, 0, 0, 0, 0},
50, 50, 70, 35, 35, 8, 8, 6, 8, 8, 35, 1, "mc missile cruiser",
290, 1500, M_ANTIMISSILE, 40, 0},
{4,
{V_MILIT, V_SHELL, V_GUN, V_FOOD},
{100, 100, 15, 200},
50, 60, 80, 35, 30, 6, 1, 8, 1, 0, 60, 2, "aac aa cruiser", 130,
1500,
M_ANTIMISSILE, 0, 4,
},
{{0, 0, 100, 100, 15, 0, 0, 0, 0, 200, 0, 0, 0, 0, 0},
50, 60, 80, 35, 30, 6, 1, 8, 1, 0, 60, 2, "aac aa cruiser",
130, 1500, M_ANTIMISSILE, 0, 4},
{5,
{V_MILIT, V_SHELL, V_GUN, V_PETROL, V_FOOD},
{200, 400, 25, 40, 900},
50, 60, 80, 35, 30, 6, 1, 16, 30, 2, 0, 0, "agc aegis cruiser", 265,
4000,
M_ANTIMISSILE, 32, 0,
},
{{0, 0, 200, 400, 25, 40, 0, 0, 0, 900, 0, 0, 0, 0, 0},
50, 60, 80, 35, 30, 6, 1, 16, 30, 2, 0, 0, "agc aegis cruiser",
265, 4000, M_ANTIMISSILE, 32, 0},
{5,
{V_MILIT, V_SHELL, V_GUN, V_PETROL, V_FOOD},
{200, 400, 8, 40, 900},
50, 50, 100, 45, 35, 6, 14, 7, 10, 2, 0, 0, "ncr nuc cruiser", 325,
1800,
M_ANTIMISSILE, 20, 0,
},
{{0, 0, 200, 400, 8, 40, 0, 0, 0, 900, 0, 0, 0, 0, 0},
50, 50, 100, 45, 35, 6, 14, 7, 10, 2, 0, 0, "ncr nuc cruiser",
325, 1800, M_ANTIMISSILE, 20, 0},
{5,
{V_MILIT, V_SHELL, V_GUN, V_PETROL, V_FOOD},
{200, 120, 6, 160, 500},
{{0, 0, 200, 120, 6, 160, 0, 0, 0, 500, 0, 0, 0, 0, 0},
50, 50, 80, 45, 35, 9, 10, 4, 25, 8, 0, 0, "nas nuc asw cruiser",
330, 1800,
M_TORP | M_SUBT | M_DCH | M_SONAR, 0, 0,
},
330, 1800, M_TORP | M_SUBT | M_DCH | M_SONAR, 0, 0},
{8,
{V_CIVIL, V_MILIT, V_SHELL, V_GUN, V_PETROL, V_FOOD, V_LCM, V_HCM},
{50, 50, 600, 50, 999, 999, 1500, 900},
60, 40, 40, 45, 35, 6, 0, 0, 10, 2, 0, 0, "nsp nuc supply ship", 360,
1500,
M_SUPPLY, 0, 2,
},
/* ? c m s g p i d b f o l h u r */
{{0, 50, 50, 600, 50, 999, 0, 0, 0, 999, 0,1500, 900, 0, 0},
60, 40, 40, 45, 35, 6, 0, 0, 10, 2, 0, 0, "nsp nuc supply ship",
360, 1500, M_SUPPLY, 0, 2},
{0,
{0},
{0},
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0,
0, 0, 0,
}
{{0},
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "",
0, 0, 0, 0, 0}
};
int shp_maxno = (sizeof(mchr) / sizeof(struct mchrstr)) - 1;