Get rid of struct plnstr member pln_nuktype

pln_nuktype is redundant; it can be computed from the nuke's
nuk_plane.

Make plane selector nuketype virtual and NSC_EXTRA.  It should have
been NSC_EXTRA all along.  This changes xdump plane.

Don't set it in arm(), disarm(), build_plane(), pln_damage() and
nuk_fixup().  The latter no longer does anything, remove it.

Deprecate edit key 'n' in doplane(), and don't show it in pr_plane().
The key never made much sense.

eff_bomb(), comm_bomb(), ship_bomb(), plane_bomb(), land_bomb(),
strat_bomb(), mission_pln_equip(), air_damage(), msl_hit(),
pln_equip() tested pln_nuketype to check whether a plane carries a
nuke.  Test nuk_on_plane() instead.

pdump(), plan(), trade_desc() print whether and what kind of nuke a
plane carries.  Adapt that to use nuk_on_plane().
This commit is contained in:
Markus Armbruster 2008-09-06 22:15:41 -04:00
parent 4086c25a15
commit 8b1470e3a8
13 changed files with 40 additions and 56 deletions

View file

@ -68,7 +68,6 @@ struct plnstr {
short pln_ship; /* pointer to carrier */
short pln_land; /* pointer to carrier */
signed char pln_harden; /* for missiles */
signed char pln_nuketype; /* type of nuclear armament (if any) */
signed char pln_flags; /* State of the plane */
short pln_access; /* Last tick mob was updated (MOB_ACCESS) */
float pln_theta; /* position in orbital sine wave */