Get rid of struct plnstr member pln_nuktype
pln_nuktype is redundant; it can be computed from the nuke's nuk_plane. Make plane selector nuketype virtual and NSC_EXTRA. It should have been NSC_EXTRA all along. This changes xdump plane. Don't set it in arm(), disarm(), build_plane(), pln_damage() and nuk_fixup(). The latter no longer does anything, remove it. Deprecate edit key 'n' in doplane(), and don't show it in pr_plane(). The key never made much sense. eff_bomb(), comm_bomb(), ship_bomb(), plane_bomb(), land_bomb(), strat_bomb(), mission_pln_equip(), air_damage(), msl_hit(), pln_equip() tested pln_nuketype to check whether a plane carries a nuke. Test nuk_on_plane() instead. pdump(), plan(), trade_desc() print whether and what kind of nuke a plane carries. Adapt that to use nuk_on_plane().
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4086c25a15
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13 changed files with 40 additions and 56 deletions
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@ -42,6 +42,7 @@
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#include "item.h"
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#include "land.h"
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#include "news.h"
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#include "nuke.h"
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#include "optlist.h"
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#include "path.h"
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#include "plane.h"
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@ -342,7 +343,7 @@ eff_bomb(struct emp_qelem *list, struct sctstr *target)
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plp = (struct plist *)qp;
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if ((plp->pcp->pl_flags & P_C) && (!(plp->pcp->pl_flags & P_T)))
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continue;
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if (plp->bombs || plp->plane.pln_nuketype != -1)
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if (plp->bombs || nuk_on_plane(&plp->plane) >= 0)
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dam += pln_damage(&plp->plane, target->sct_x, target->sct_y,
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'p', &nukedam, 1);
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}
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@ -419,7 +420,7 @@ comm_bomb(struct emp_qelem *list, struct sctstr *target)
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plp = (struct plist *)qp;
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if ((plp->pcp->pl_flags & P_C) && (!(plp->pcp->pl_flags & P_T)))
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continue;
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if (plp->bombs || plp->plane.pln_nuketype != -1)
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if (plp->bombs || nuk_on_plane(&plp->plane) >= 0)
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dam += pln_damage(&plp->plane, target->sct_x, target->sct_y,
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'p', &nukedam, 1);
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}
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@ -532,7 +533,7 @@ ship_bomb(struct emp_qelem *list, struct sctstr *target)
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}
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dam = 0;
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if (plp->plane.pln_nuketype != -1)
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if (nuk_on_plane(&plp->plane) >= 0)
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hitchance = 100;
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else {
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hitchance = pln_hitchance(&plp->plane,
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@ -636,7 +637,7 @@ plane_bomb(struct emp_qelem *list, struct sctstr *target)
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if (planeno < 0)
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continue;
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dam = 0;
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if (plp->plane.pln_nuketype != -1)
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if (nuk_on_plane(&plp->plane) >= 0)
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hitchance = 100;
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else {
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hitchance = pln_hitchance(&plp->plane, 0, EF_PLANE);
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@ -747,7 +748,7 @@ land_bomb(struct emp_qelem *list, struct sctstr *target)
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}
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dam = 0;
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if (plp->plane.pln_nuketype != -1)
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if (nuk_on_plane(&plp->plane) >= 0)
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hitchance = 100;
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else {
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hitchance = pln_hitchance(&plp->plane,
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@ -796,7 +797,7 @@ strat_bomb(struct emp_qelem *list, struct sctstr *target)
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plp = (struct plist *)qp;
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if ((plp->pcp->pl_flags & P_C) && (!(plp->pcp->pl_flags & P_T)))
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continue;
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if (plp->bombs || plp->plane.pln_nuketype != -1)
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if (plp->bombs || nuk_on_plane(&plp->plane) >= 0)
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dam += pln_damage(&plp->plane, target->sct_x, target->sct_y,
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's', &nukedam, 1);
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}
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