Change nation status from bits to a simple enum:
(nat_status, STAT_UNUSED, STAT_VIS, STAT_ACTIVE): New. (STAT_NEW, STAT_SANCT, STAT_GOD): Change into nat_status members. (STAT_INUSE, STAT_NORM): Remove. (natstr): Use new nat_status for nat_stat. New value Old value STAT_UNUSED 0 STAT_NEW STAT_INUSE | STAT_NEW STAT_VIS STAT_INUSE STAT_SANCT STAT_INUSE | STAT_SANCT STAT_ACTIVE STAT_INUSE | STAT_NORM STAT_GOD STAT_INUSE | STAT_NORM | STAT_GOD Users changed.
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35 changed files with 113 additions and 151 deletions
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@ -40,6 +40,20 @@
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#define MAXNOR 50 /* max # realms */
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/* Nation status */
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typedef enum {
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/*
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* Don't change order without checking inequality comparisons and
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* array initializers!
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*/
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STAT_UNUSED, /* not in use */
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STAT_NEW, /* just initialized */
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STAT_VIS, /* visitor */
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STAT_SANCT, /* still in sanctuary */
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STAT_ACTIVE, /* active (sanctuary broken) */
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STAT_GOD /* deity powers */
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} nat_status;
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enum { /* Priorities */
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/* sector types are also priorities */
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PRI_SMAINT = SCT_MAXDEF+1, /* ship maintenance */
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@ -61,7 +75,7 @@ struct natstr {
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short ef_type;
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natid nat_cnum; /* our country number */
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/* end of part matching struct genitem */
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s_char nat_stat; /* inuse, norm, god, abs */
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nat_status nat_stat;
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char nat_cnam[20]; /* country name */
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char nat_pnam[20]; /* representative */
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char nat_hostaddr[32]; /* host addr of last user */
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@ -92,21 +106,14 @@ struct natstr {
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char nat_spare[15];
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};
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/* nation status types */
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#define STAT_INUSE bit(0) /* cnum in use */
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#define STAT_SANCT bit(1) /* country in sanctuary */
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#define STAT_NORM bit(2) /* normal country */
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#define STAT_GOD bit(3) /* deity powers */
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#define STAT_NEW bit(5) /* just initialized */
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/* Update fields. */
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#define WUPD_WANT bit(0)
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/* nstat values */
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#define VIS STAT_INUSE
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#define NORM (STAT_INUSE|STAT_NORM)
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#define GOD (STAT_INUSE|STAT_GOD)
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#define SANCT (STAT_INUSE|STAT_SANCT)
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#define VIS bit(0)
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#define SANCT (bit(1) | VIS)
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#define NORM (bit(2) | VIS)
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#define GOD (bit(3) | NORM | VIS)
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#define CAP bit(6)
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#define MONEY bit(7)
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