Change nation status from bits to a simple enum:
(nat_status, STAT_UNUSED, STAT_VIS, STAT_ACTIVE): New. (STAT_NEW, STAT_SANCT, STAT_GOD): Change into nat_status members. (STAT_INUSE, STAT_NORM): Remove. (natstr): Use new nat_status for nat_stat. New value Old value STAT_UNUSED 0 STAT_NEW STAT_INUSE | STAT_NEW STAT_VIS STAT_INUSE STAT_SANCT STAT_INUSE | STAT_SANCT STAT_ACTIVE STAT_INUSE | STAT_NORM STAT_GOD STAT_INUSE | STAT_NORM | STAT_GOD Users changed.
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35 changed files with 113 additions and 151 deletions
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@ -45,13 +45,12 @@ brea(void)
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struct natstr *natp;
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natp = getnatp(player->cnum);
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if ((natp->nat_stat & STAT_SANCT) == 0) {
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if (natp->nat_stat != STAT_SANCT) {
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pr("You aren't in sanctuary!\n");
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return RET_SYN;
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}
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bsanct();
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natp->nat_stat &= ~STAT_SANCT;
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natp->nat_stat |= STAT_NORM;
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natp->nat_stat = STAT_ACTIVE;
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putnat(natp);
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player->nstat |= NORM;
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return RET_OK;
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