Change nation status from bits to a simple enum:

(nat_status, STAT_UNUSED, STAT_VIS, STAT_ACTIVE): New.
(STAT_NEW, STAT_SANCT, STAT_GOD): Change into nat_status members.
(STAT_INUSE, STAT_NORM): Remove.
(natstr): Use new nat_status for nat_stat.
    New value       Old value
    STAT_UNUSED     0
    STAT_NEW        STAT_INUSE | STAT_NEW
    STAT_VIS        STAT_INUSE
    STAT_SANCT      STAT_INUSE | STAT_SANCT
    STAT_ACTIVE     STAT_INUSE | STAT_NORM
    STAT_GOD        STAT_INUSE | STAT_NORM | STAT_GOD
Users changed.
This commit is contained in:
Markus Armbruster 2006-01-04 22:49:42 +00:00
parent 41c2c27376
commit 8b16c31223
35 changed files with 113 additions and 151 deletions

View file

@ -89,13 +89,7 @@ reje(void)
if (!snxtitem(&ni, EF_NATION, player->argp[3]))
return RET_SYN;
while (nxtitem(&ni, &nat)) {
#if 0
if ((nat.nat_stat & STAT_NORM) == 0) {
pr("You may not reject/accept stuff from %s\nbecause they are not a normal country.\n", nat.nat_cnam);
continue;
}
#endif
if (nat.nat_stat & STAT_GOD) {
if (nat.nat_stat == STAT_GOD) {
pr("You may not reject/accept stuff from %s\nbecause they are a deity.\n", nat.nat_cnam);
continue;
}