Fix info turn not to suggest that turn off just disables login

Basically a rewrite.
This commit is contained in:
Markus Armbruster 2009-02-08 20:49:27 +01:00
parent 72a25644a8
commit 8b6540eecb

View file

@ -1,10 +1,14 @@
.TH Command TURN .TH Command TURN
.NA turn "Allow/disallow logins. Change login message." .NA turn "Turn game on or off, or change the login message"
.LV Expert .LV Expert
.SY "turn <on|off|motd>" .SY "turn <on|off|motd>"
Use "turn on" or "turn off" to enable/disable logins. If you want to \*Qturn off\*U turns the game off: mortal players can't log in, and
change the login message, then use "turn motd". With "turn motd" and mortals already logged will be booted at the next command prompt. The
"turn off", you will be put into the telegram prompter to enter a new command lets you enter a message to the players explaining the
motd (message of the day) which is printed when the player logs in, or downtime.
an additional "no-login" message printed while logins are disabled. .s1
\*Qturn on\*U reverts the effect of \*Qturn off\*U.
.s1
\*Qturn motd\*U lets you enter a new login message, also known as
motto of the day.
.SA "Deity" .SA "Deity"