Update for 4.2.21.
This commit is contained in:
parent
78e880a608
commit
8bfbb80804
2 changed files with 116 additions and 2 deletions
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@ -1,3 +1,60 @@
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Changes to Empire 4.2.21 - Sat Jun 18 17:33:07 UTC 2005
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* Fix board mil duplication. Broken in 4.2.14.
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* Fix stack smash in lrange, shoot and execute. Remote holes, and
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the last one doesn't even require authentication.
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* Fix crash bug in emp_config parsing.
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* Fix shutdown second argument.
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* tele and turn now abort on EOF.
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* Fix buffer overruns in turn and shutdown.
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* Fix display of MOTD and game down message of maximum size.
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* Correctly support telnet line termination on input. Previously,
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carriage returns could slip into ship names and such.
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* Fix flash not to lie about recipients that are just logging in.
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* Remove obscure login command list.
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* Convert client from obsolete termcap to terminfo, and clean up
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terminal handling.
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* Rename info topics so they don't just differ in case. Rename deity
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command hidden to peek because its info topic clashed with that of
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option HIDDEN.
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* New fairland option -h to print usage information. Improved
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command line syntax diagnostics. Exit unsuccessfully on unknown
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options.
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* fleet and army now copy retreat orders of the fleet's or army's
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first member with group retreat orders in the same sector.
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Previously, they used the retreat orders of the first fleet or army
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member, which is less than useful, and failed to take ownership
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into account, which is an abusable bug.
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* New xdump nation.
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* Fix xdump not to disclose other countries' losses.
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* Fix exit status of files program when it can't create files.
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* Support UTF-8 encoded Unicode in human-human communications. This
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affects MOTD, game down message, telexes, announcements and flash
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messages. See doc/unicode for technical details.
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* New login command `options' for client/server option negotiation.
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See doc/FIXME for technical details. The only option so far is
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UTF-8.
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* emp_client -u now requests UTF-8. This requires a terminal that
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understands UTF-8.
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* Fix news for defensive land unit support.
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* Properly mark seamines hit by retreating ships. Unmark mines
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cleared by bridges.
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* Fix diagnostics for unknown selector names in conditionals. Broken
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in 4.2.20.
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* Fix selector name clashes: rename ship selector mobquota to mquota,
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land selector for reaction range limit from rad to rmax.
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* Fix Windows services for relative file names on command line or in
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econfig. Broken in 4.2.20.
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* econfig keys ship_grow_scale, plane_grow_scale and land_grow_scale
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are now loat. This gives deities finer control over maximum
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efficiency gain.
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* Fix production command for sectors with 60% efficiency.
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* Improve syntax of read for deities.
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* Code cleanups.
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* Some info topic names differed only in case, which loses on
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case-insensitive filesystems, and is a bad user interface even when
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it works. Change those names.
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* Documentation fixes.
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Changes to Empire 4.2.20 - Tue Mar 22 21:07:18 UTC 2005
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* When units in different sectors marched, only units in the sector
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with the highest-numbered unit were interdicted. A marching
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@ -21,7 +78,7 @@ Changes to Empire 4.2.20 - Tue Mar 22 21:07:18 UTC 2005
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Other programs only support -e. Remove option -D. Use -e
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DIR/econfig instead of -D DIR.
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* New server option -v shows version information.
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* Fix the server's exit status with -h broken in 4.2.19.
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* Fix the server's exit status with -h. Broken in 4.2.19.
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* The linux-pthreads build failed to shut down on signals.
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* Fix threading bugs in the native Windows build that made shutdown
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unsafe and screwed up update aborting commands.
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@ -7,6 +7,63 @@ new Empire4 Server. This outlines the various changes and how they
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will affect you, the player. These were coded as the Wolfpack project,
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and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
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.NF
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Changes to Empire 4.2.21 - Sat Jun 18 17:33:07 UTC 2005
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* Fix board mil duplication. Broken in 4.2.14.
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* Fix stack smash in lrange, shoot and execute. Remote holes, and
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the last one doesn't even require authentication.
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* Fix crash bug in emp_config parsing.
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* Fix shutdown second argument.
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* tele and turn now abort on EOF.
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* Fix buffer overruns in turn and shutdown.
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* Fix display of MOTD and game down message of maximum size.
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* Correctly support telnet line termination on input. Previously,
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carriage returns could slip into ship names and such.
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* Fix flash not to lie about recipients that are just logging in.
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* Remove obscure login command list.
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* Convert client from obsolete termcap to terminfo, and clean up
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terminal handling.
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* Rename info topics so they don't just differ in case. Rename deity
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command hidden to peek because its info topic clashed with that of
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option HIDDEN.
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* New fairland option -h to print usage information. Improved
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command line syntax diagnostics. Exit unsuccessfully on unknown
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options.
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* fleet and army now copy retreat orders of the fleet's or army's
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first member with group retreat orders in the same sector.
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Previously, they used the retreat orders of the first fleet or army
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member, which is less than useful, and failed to take ownership
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into account, which is an abusable bug.
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* New xdump nation.
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* Fix xdump not to disclose other countries' losses.
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* Fix exit status of files program when it can't create files.
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* Support UTF-8 encoded Unicode in human-human communications. This
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affects MOTD, game down message, telexes, announcements and flash
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messages. See doc/unicode for technical details.
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* New login command `options' for client/server option negotiation.
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See doc/FIXME for technical details. The only option so far is
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UTF-8.
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* emp_client -u now requests UTF-8. This requires a terminal that
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understands UTF-8.
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* Fix news for defensive land unit support.
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* Properly mark seamines hit by retreating ships. Unmark mines
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cleared by bridges.
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* Fix diagnostics for unknown selector names in conditionals. Broken
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in 4.2.20.
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* Fix selector name clashes: rename ship selector mobquota to mquota,
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land selector for reaction range limit from rad to rmax.
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* Fix Windows services for relative file names on command line or in
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econfig. Broken in 4.2.20.
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* econfig keys ship_grow_scale, plane_grow_scale and land_grow_scale
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are now loat. This gives deities finer control over maximum
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efficiency gain.
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* Fix production command for sectors with 60% efficiency.
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* Improve syntax of read for deities.
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* Code cleanups.
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* Some info topic names differed only in case, which loses on
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case-insensitive filesystems, and is a bad user interface even when
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it works. Change those names.
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* Documentation fixes.
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Changes to Empire 4.2.20 - Tue Mar 22 21:07:18 UTC 2005
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* When units in different sectors marched, only units in the sector
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with the highest-numbered unit were interdicted. A marching
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@ -30,7 +87,7 @@ Changes to Empire 4.2.20 - Tue Mar 22 21:07:18 UTC 2005
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Other programs only support -e. Remove option -D. Use -e
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DIR/econfig instead of -D DIR.
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* New server option -v shows version information.
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* Fix the server's exit status with -h broken in 4.2.19.
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* Fix the server's exit status with -h. Broken in 4.2.19.
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* The linux-pthreads build failed to shut down on signals.
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* Fix threading bugs in the native Windows build that made shutdown
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unsafe and screwed up update aborting commands.
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