Use relations_with() for getrel(getnatp(US), THEM) where US!=THEM
Replacing getrel(getnatp(US), THEM) by relations_with(US, THEM) makes a difference only when US equals THEM. Replace in places where it's obvious that they're not equal. Note: getsect() sets player->owner to "player is god or owns this sector". Thus, after getsect(..., §), sect.sct_own == player->cnum implies player->owner. Conversely, !player->owner implies sect.sct_own != player->cnum. Similarly for getship(), getplane() and nxtitem().
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10 changed files with 20 additions and 20 deletions
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@ -95,7 +95,7 @@ atta(void)
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newy = def->y + diroff[n + 1][1];
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getsect(newx, newy, §); /* incase cross world boundary */
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if (!player->owner
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&& getrel(getnatp(sect.sct_own), player->cnum) != ALLIED)
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&& relations_with(sect.sct_own, player->cnum) != ALLIED)
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continue;
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att_combat_init(&off[++last], EF_SECTOR);
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off[last].x = sect.sct_x;
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