Use relations_with() for getrel(getnatp(US), THEM) where US!=THEM

Replacing getrel(getnatp(US), THEM) by relations_with(US, THEM) makes
a difference only when US equals THEM.  Replace in places where it's
obvious that they're not equal.

Note: getsect() sets player->owner to "player is god or owns this
sector".  Thus, after getsect(..., &sect), sect.sct_own ==
player->cnum implies player->owner.  Conversely, !player->owner
implies sect.sct_own != player->cnum.  Similarly for getship(),
getplane() and nxtitem().
This commit is contained in:
Markus Armbruster 2011-01-29 14:34:40 +01:00
parent 6807cd91b5
commit 8cb7b75557
10 changed files with 20 additions and 20 deletions

View file

@ -173,7 +173,7 @@ sona(void)
if (rad[y][x] != dchr[SCT_WATER].d_mnem && rad[y][x] != 'X')
continue;
if (tmcp->m_flags & M_SUB &&
getrel(getnatp(targ.shp_own), player->cnum) < FRIENDLY) {
relations_with(targ.shp_own, player->cnum) < FRIENDLY) {
if (mcp->m_vrnge + visib < 8)
pr("Sonar detects sub #%d @ %s\n",
targ.shp_uid,
@ -275,7 +275,7 @@ plane_sona(struct emp_qelem *plane_list, int x, int y,
pr("Sonar contact in %s\n", xyas(x, y, player->cnum));
found = 1;
}
if (getrel(getnatp(targ->shp_own), pp->pln_own) < FRIENDLY &&
if (relations_with(targ->shp_own, pp->pln_own) < FRIENDLY &&
roll(100) > pln_identchance(pp, shp_hardtarget(targ),
EF_SHIP))
if (roll(100) > pln_identchance(pp, shp_hardtarget(targ),