Declare all configuration variables in optlist.h. Include that
instead of declaring them all over the place. This uncovered type errors: (s_p_etu, adj_update): Defined long, sometimes declared int. Kills big endian machines where sizeof(long) != sizeof(int). Change to int. (set_option, delete_option, optstrset, intset, floatset, doubleset, longset, optionset, optiondel, worldxset): Change linkage to static.
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62 changed files with 143 additions and 258 deletions
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@ -43,6 +43,7 @@
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#include "deity.h"
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#include "file.h"
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#include "commands.h"
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#include "optlist.h"
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int
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fort(void)
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@ -52,7 +53,6 @@ fort(void)
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struct lndstr land;
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int fort_amt, hard_amt;
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s_char *p;
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extern int land_mob_max;
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s_char buf[1024];
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if (!snxtitem(&ni, EF_LAND, player->argp[1]))
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