From 8e4d898f017afecb88d0b204db23478a4177339a Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Sat, 19 Jun 2010 16:29:33 +0200 Subject: [PATCH] put_land()'s function comment has drifted away, fix --- src/lib/subs/attsub.c | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lib/subs/attsub.c b/src/lib/subs/attsub.c index 0aed297a..aebf5279 100644 --- a/src/lib/subs/attsub.c +++ b/src/lib/subs/attsub.c @@ -1390,13 +1390,6 @@ get_land(int combat_mode, struct combat *def, struct ulist *llp) return 1; } -/* - * Put the land unit on the disk. If there was some mobility cost, then - * subtract it from the units mobility. Note that this works the same way - * as sectors & ships in that no mobility is actually taken until the attacker - * has committed to attacking. - */ - static void kill_land(struct emp_qelem *list) { @@ -1429,6 +1422,13 @@ att_infect_units(struct emp_qelem *list, int plague) } } +/* + * Put the land unit on the disk. If there was some mobility cost, then + * subtract it from the units mobility. Note that this works the same way + * as sectors & ships in that no mobility is actually taken until the attacker + * has committed to attacking. + */ + static void put_land(struct emp_qelem *list) {