Use relations_with() for US==THEM || getrel(getnatp(US), THEM)
Replacing getrel(getnatp(US), THEM) by relations_with(US, THEM) makes a difference only when US equals THEM. Replace patterns like "us == them || getrel(getnatp(us), them)..." by "relations_with(us, them)...".
This commit is contained in:
parent
ef7b9cedc3
commit
8e75b22e0d
Notes:
Markus Armbruster
2013-01-26 12:01:24 +01:00
Author: Markus Armbruster <armbru@pond.sub.org> Same guy, wrong e-mail address.
13 changed files with 25 additions and 46 deletions
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@ -74,8 +74,7 @@ drop(void)
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return RET_SYN;
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getsect(tx, ty, &target);
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if (target.sct_own == player->cnum
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|| getrel(getnatp(target.sct_own), player->cnum) == ALLIED) {
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if (relations_with(target.sct_own, player->cnum) == ALLIED) {
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/* own or allied sector: cargo drop */
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if (ip->i_uid == I_CIVIL && target.sct_own != target.sct_oldown) {
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pr("Can't drop civilians into occupied sectors.\n");
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@ -60,8 +60,7 @@ foll(void)
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if (!good)
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return RET_SYN;
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getship(leader, &ship);
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if (ship.shp_own != player->cnum &&
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getrel(getnatp(ship.shp_own), player->cnum) < FRIENDLY) {
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if (relations_with(ship.shp_own, player->cnum) < FRIENDLY) {
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pr("That ship won't let you follow.\n");
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return RET_FAIL;
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}
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@ -165,8 +165,7 @@ scuttle_tradeship(struct shpstr *sp, int interactive)
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mp = &mchr[(int)sp->shp_type];
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getsect(sp->shp_x, sp->shp_y, §);
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if (sect.sct_own && sect.sct_type == SCT_HARBR && sect.sct_effic >= 2
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&& (sect.sct_own == sp->shp_own
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|| getrel(getnatp(sect.sct_own), sp->shp_own) >= FRIENDLY)) {
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&& relations_with(sect.sct_own, sp->shp_own) >= FRIENDLY) {
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dist = mapdist(sp->shp_x, sp->shp_y,
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sp->shp_orig_x, sp->shp_orig_y);
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/* Don't disclose distance to to pirates */
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@ -47,7 +47,7 @@ shar(void)
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if (to < 0)
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return RET_SYN;
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if (to != player->cnum && getrel(getnatp(to), player->cnum) < FRIENDLY) {
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if (relations_with(to, player->cnum) < FRIENDLY) {
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pr("%s does not have friendly relations towards you\n", cname(to));
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return RET_FAIL;
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}
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@ -100,8 +100,7 @@ lupgr(void)
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continue;
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if (sect.sct_type != SCT_HEADQ || sect.sct_effic < 60)
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continue;
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if (land.lnd_own != sect.sct_own
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&& getrel(getnatp(land.lnd_own), sect.sct_own) < FRIENDLY) {
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if (relations_with(land.lnd_own, sect.sct_own) < FRIENDLY) {
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pr("You are not on friendly terms with the owner of unit %d!\n",
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land.lnd_uid);
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continue;
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@ -181,8 +180,7 @@ supgr(void)
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continue;
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if (sect.sct_type != SCT_HARBR || sect.sct_effic < 60)
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continue;
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if (ship.shp_own != sect.sct_own
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&& getrel(getnatp(ship.shp_own), sect.sct_own) < FRIENDLY) {
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if (relations_with(ship.shp_own, sect.sct_own) < FRIENDLY) {
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pr("You are not on friendly terms with the owner of ship %d!\n",
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ship.shp_uid);
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continue;
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@ -261,8 +259,7 @@ pupgr(void)
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continue;
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if (sect.sct_type != SCT_AIRPT || sect.sct_effic < 60)
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continue;
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if (plane.pln_own != sect.sct_own
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&& getrel(getnatp(plane.pln_own), sect.sct_own) < FRIENDLY) {
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if (relations_with(plane.pln_own, sect.sct_own) < FRIENDLY) {
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pr("You are not on friendly terms with the owner of plane %d!\n",
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plane.pln_uid);
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continue;
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@ -102,8 +102,7 @@ carriersatxy(coord x, coord y, natid own)
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while (nxtitem(&ni, &ship)) {
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if (ship.shp_effic < SHIP_MINEFF || ship.shp_own == 0)
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continue;
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if (ship.shp_own != own
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&& getrel(getnatp(ship.shp_own), own) != ALLIED)
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if (relations_with(ship.shp_own, own) != ALLIED)
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continue;
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if ((carrier_planes(&ship, 0) & (P_L | P_K)) == 0)
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continue;
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@ -501,8 +501,7 @@ lnd_mar(struct emp_qelem *list, double *minmobp, double *maxmobp,
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lnd_stays(actor, "has no mil on it to guide it", llp);
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continue;
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}
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if (sect.sct_own != actor &&
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getrel(getnatp(sect.sct_own), actor) != ALLIED &&
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if (relations_with(sect.sct_own, actor) != ALLIED &&
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!(lchr[(int)llp->unit.land.lnd_type].l_flags & L_SPY) &&
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sect.sct_own) {
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sprintf(mess, "has been kidnapped by %s", cname(sect.sct_own));
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@ -782,8 +781,7 @@ lnd_fort_interdiction(struct emp_qelem *list,
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while (nxtsct(&ns, &fsect)) {
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if (fsect.sct_own == 0)
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continue;
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if (fsect.sct_own == victim
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|| getrel(getnatp(fsect.sct_own), victim) >= NEUTRAL)
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if (relations_with(fsect.sct_own, victim) >= NEUTRAL)
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continue;
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range = roundrange(fortrange(&fsect));
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trange = mapdist(newx, newy, fsect.sct_x, fsect.sct_y);
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@ -1170,7 +1168,7 @@ has_helpful_engineer(coord x, coord y, natid cn)
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snxtitem_xy(&ni, EF_LAND, x, y);
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while (nxtitem(&ni, &land)) {
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if (land.lnd_own != cn && getrel(getnatp(land.lnd_own), cn) != ALLIED)
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if (relations_with(land.lnd_own, cn) != ALLIED)
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continue;
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if (lchr[(int)land.lnd_type].l_flags & L_ENGINEER)
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return 1;
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@ -102,8 +102,7 @@ get_assembly_point(char *input, struct sctstr *ap_sect, char *buf)
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return NULL;
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/* over own or allied sector is fine */
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if (ap_sect->sct_own == player->cnum
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|| getrel(getnatp(ap_sect->sct_own), player->cnum) == ALLIED)
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if (relations_with(ap_sect->sct_own, player->cnum) == ALLIED)
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return ap_sect;
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/* over own or allied ship is fine */
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@ -111,8 +110,7 @@ get_assembly_point(char *input, struct sctstr *ap_sect, char *buf)
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while (nxtitem(&ni, &ship)) {
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if (ship.shp_effic < SHIP_MINEFF || ship.shp_own == 0)
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continue;
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if (ship.shp_own == player->cnum
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|| getrel(getnatp(ship.shp_own), player->cnum) == ALLIED)
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if (relations_with(ship.shp_own, player->cnum) == ALLIED)
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return ap_sect;
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}
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@ -170,8 +168,7 @@ pln_onewaymission(struct sctstr *target, int *shipno, int *flagp)
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}
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/* try to land at sector */
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if (target->sct_own != player->cnum
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&& getrel(getnatp(target->sct_own), player->cnum) != ALLIED) {
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if (relations_with(target->sct_own, player->cnum) != ALLIED) {
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pr("Nowhere to land at sector %s!\n",
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xyas(target->sct_x, target->sct_y, player->cnum));
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return -1;
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@ -285,8 +282,7 @@ pln_dropoff(struct emp_qelem *list, struct ichrstr *ip, coord tx, coord ty,
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pr("Your %s vanish without a trace.\n", ip->i_name);
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return;
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}
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if (sect.sct_own != player->cnum
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&& getrel(getnatp(sect.sct_own), player->cnum) != ALLIED) {
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if (relations_with(sect.sct_own, player->cnum) != ALLIED) {
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pr("You don't own %s! Cargo jettisoned...\n",
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xyas(tx, ty, player->cnum));
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return;
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@ -461,8 +457,7 @@ pln_airbase_ok(struct plnstr *pp, int oneway, int noisy)
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CANT_REACH();
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return 0;
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}
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if (ship.shp_own != pp->pln_own
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&& getrel(getnatp(ship.shp_own), pp->pln_own) != ALLIED) {
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if (relations_with(ship.shp_own, pp->pln_own) != ALLIED) {
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if (noisy)
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pr("(note) An ally does not own the ship %s is on\n",
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prplane(pp));
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@ -477,8 +472,7 @@ pln_airbase_ok(struct plnstr *pp, int oneway, int noisy)
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CANT_REACH();
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return 0;
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}
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if (land.lnd_own != pp->pln_own
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&& getrel(getnatp(land.lnd_own), pp->pln_own) != ALLIED) {
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if (relations_with(land.lnd_own, pp->pln_own) != ALLIED) {
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if (noisy)
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pr("(note) An ally does not own the unit %s is on\n",
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prplane(pp));
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@ -496,8 +490,7 @@ pln_airbase_ok(struct plnstr *pp, int oneway, int noisy)
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return 0;
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}
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if (sect.sct_own != pp->pln_own
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&& getrel(getnatp(sect.sct_own), pp->pln_own) != ALLIED) {
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if (relations_with(sect.sct_own, pp->pln_own) != ALLIED) {
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if (noisy)
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pr("(note) An ally does not own the sector %s is in\n",
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prplane(pp));
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@ -249,8 +249,8 @@ retreat_ship1(struct shpstr *sp, char code, int orig)
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getsect(newx, newy, §);
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if (shp_check_nav(§, sp) != CN_NAVIGABLE ||
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(sect.sct_own && sect.sct_own != sp->shp_own &&
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getrel(getnatp(sect.sct_own), sp->shp_own) < FRIENDLY)) {
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(sect.sct_own
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&& relations_with(sect.sct_own, sp->shp_own) < FRIENDLY)) {
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wu(0, sp->shp_own, "%s %s,\nbut could not retreat to %s!\n",
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prship(sp), conditions[findcondition(code)].desc[orig],
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xyas(newx, newy, sp->shp_own));
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@ -750,8 +750,7 @@ shp_nav_one_sector(struct emp_qelem *list, int dir, natid actor,
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navigate = shp_check_nav(§, &mlp->unit.ship);
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if (navigate != CN_NAVIGABLE ||
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(sect.sct_own
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&& sect.sct_own != actor
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&& getrel(getnatp(sect.sct_own), actor) < FRIENDLY)) {
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&& relations_with(sect.sct_own, actor) < FRIENDLY)) {
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if (dchr[sect.sct_type].d_nav == NAV_CANAL &&
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!(((struct mchrstr *)mlp->chrp)->m_flags & M_CANAL) &&
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navigate == CN_LANDLOCKED)
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@ -224,8 +224,7 @@ landrepair(struct lndstr *land, struct natstr *np, struct bp *bp, int etus)
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/* land is ok; no repairs needed */
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return;
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}
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if ((sp->sct_own != land->lnd_own) &&
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(getrel(getnatp(sp->sct_own), land->lnd_own) != ALLIED))
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if (relations_with(sp->sct_own, land->lnd_own) != ALLIED)
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return;
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if (!player->simulation)
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@ -148,12 +148,10 @@ planerepair(struct plnstr *pp, struct natstr *np, struct bp *bp, int etus)
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return;
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if (carrier->shp_off)
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return;
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if ((carrier->shp_own != pp->pln_own) &&
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(getrel(getnatp(carrier->shp_own), pp->pln_own) != ALLIED))
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if (relations_with(carrier->shp_own, pp->pln_own) != ALLIED)
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return;
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} else {
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if ((sp->sct_own != pp->pln_own) &&
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(getrel(getnatp(sp->sct_own), pp->pln_own) != ALLIED))
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if (relations_with(sp->sct_own, pp->pln_own) != ALLIED)
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return;
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}
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@ -268,8 +268,7 @@ shiprepair(struct shpstr *ship, struct natstr *np, struct bp *bp, int etus)
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sp = getsectp(ship->shp_x, ship->shp_y);
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if (sp->sct_own != 0
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&& sp->sct_own != ship->shp_own
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&& getrel(getnatp(sp->sct_own), ship->shp_own) < FRIENDLY)
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&& relations_with(sp->sct_own, ship->shp_own) < FRIENDLY)
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return;
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/* only military can work on a military boat */
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