(V_CIVIL, V_MILIT, V_SHELL, V_GUN, V_PETROL, V_IRON, V_DUST, V_BAR,

V_FOOD, V_OIL, V_LCM, V_HCM, V_UW, V_RAD, V_ITEM): Remove, use item
types instead.
This commit is contained in:
Markus Armbruster 2004-08-17 16:12:31 +00:00
parent 09def8f156
commit 8ef7f35a56
17 changed files with 64 additions and 81 deletions

View file

@ -98,13 +98,13 @@ load_it(register struct shpstr *sp, register struct sctstr *psect, int i)
sect_amt = psect->sct_item[comm];
/* check for disloyal civilians */
if (psect->sct_oldown != shipown && comm == V_CIVIL) {
if (psect->sct_oldown != shipown && comm == I_CIVIL) {
wu(0, shipown,
"Ship #%d - unable to load disloyal civilians at %s.",
sp->shp_uid, xyas(psect->sct_x, psect->sct_y, psect->sct_own));
return 0;
}
if (comm == V_CIVIL || comm == V_MILIT)
if (comm == I_CIVIL || comm == I_MILIT)
sect_amt--; /* leave 1 civ or mil to hold the sector. */
vship = &mchr[(int)sp->shp_type];
abs_max = max_amt = vship->m_item[comm];
@ -133,7 +133,7 @@ load_it(register struct shpstr *sp, register struct sctstr *psect, int i)
sp->shp_item[comm] = ship_amt + transfer;
if (comm == V_CIVIL || comm == V_MILIT)
if (comm == I_CIVIL || comm == I_MILIT)
sect_amt++; /*adjustment */
psect->sct_item[comm] = sect_amt - transfer;
@ -188,14 +188,14 @@ unload_it(register struct shpstr *sp)
sect_amt = sectp->sct_item[comm];
/* check for disloyal civilians */
if (sectp->sct_oldown != shipown && comm == V_CIVIL) {
if (sectp->sct_oldown != shipown && comm == I_CIVIL) {
wu(0, sp->shp_own,
"Ship #%d - unable to unload civilians into a disloyal sector at %s.",
sp->shp_uid, xyas(sectp->sct_x, sectp->sct_y,
sectp->sct_own));
continue;
}
if (comm == V_CIVIL)
if (comm == I_CIVIL)
ship_amt--; /* This leaves 1 civs on board the ship */
max_amt = min(ship_amt, ITEM_MAX - sect_amt);