fairland: Tidy up comments

Don't use ALL CAPS for headings.  Reformat them in the style
recommended by doc/coding.  Drop a few comments that aren't pulling
their weight, and fix the odd typo.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2020-07-26 07:52:20 +02:00
parent 6babfefdb0
commit 90bb0f7fa3

View file

@ -214,13 +214,10 @@ static int quiet;
#define DEFAULT_OUTFILE_NAME "newcap_script" #define DEFAULT_OUTFILE_NAME "newcap_script"
static const char *outfile = DEFAULT_OUTFILE_NAME; static const char *outfile = DEFAULT_OUTFILE_NAME;
#define STABLE_CYCLE 4 /* stability required for perterbed capitals */ #define STABLE_CYCLE 4 /* stability required for perturbed capitals */
#define DRIFT_BEFORE_CHECK ((WORLD_X + WORLD_Y)/2) #define DRIFT_BEFORE_CHECK ((WORLD_X + WORLD_Y)/2)
#define DRIFT_MAX ((WORLD_X + WORLD_Y)*2) #define DRIFT_MAX ((WORLD_X + WORLD_Y)*2)
/* handy macros:
*/
#define new_x(newx) (((newx) + WORLD_X) % WORLD_X) #define new_x(newx) (((newx) + WORLD_X) % WORLD_X)
#define new_y(newy) (((newy) + WORLD_Y) % WORLD_Y) #define new_y(newy) (((newy) + WORLD_Y) % WORLD_Y)
@ -333,9 +330,6 @@ void print_closest_map(void);
void print_distance_map(void); void print_distance_map(void);
void print_elev_map(void); void print_elev_map(void);
/****************************************************************************
MAIN
****************************************************************************/
int int
main(int argc, char *argv[]) main(int argc, char *argv[])
@ -597,9 +591,10 @@ parse_args(int argc, char *argv[])
} }
} }
/****************************************************************************
VARIABLE INITIALIZATION /*
****************************************************************************/ * Variable initialization
*/
static void static void
allocate_memory(void) allocate_memory(void)
@ -633,9 +628,10 @@ init(void)
memset(adj_land, 0, WORLD_SZ() * sizeof(*adj_land)); memset(adj_land, 0, WORLD_SZ() * sizeof(*adj_land));
} }
/****************************************************************************
DRIFT THE CAPITALS UNTIL THEY ARE AS FAR AWAY FROM EACH OTHER AS POSSIBLE /*
****************************************************************************/ * Drift the capitals until they are as far away from each other as possible
*/
/* /*
* How isolated is capital @j at @newx,@newy? * How isolated is capital @j at @newx,@newy?
@ -723,7 +719,6 @@ stable(int turns)
* Drift capital @j. * Drift capital @j.
* Move it to an adjacent sector where it is at least as isolated. * Move it to an adjacent sector where it is at least as isolated.
*/ */
static void static void
drift_capital(int j) drift_capital(int j)
{ {
@ -744,9 +739,10 @@ drift_capital(int j)
} }
} }
/****************************************************************************
GROW THE CONTINENTS /*
****************************************************************************/ * Grow land
*/
static int static int
is_coastal(int x, int y) is_coastal(int x, int y)
@ -1163,10 +1159,6 @@ grow_continents(void)
return done; return done;
} }
/****************************************************************************
GROW THE ISLANDS
****************************************************************************/
/* /*
* Place additional island @c's first sector. * Place additional island @c's first sector.
* Return 1 on success, 0 on error. * Return 1 on success, 0 on error.
@ -1295,9 +1287,11 @@ grow_islands(void)
return 1; return 1;
} }
/****************************************************************************
CREATE ELEVATIONS /*
****************************************************************************/ * Create elevations
*/
static void static void
create_elevations(void) create_elevations(void)
{ {
@ -1412,9 +1406,10 @@ elev_to_sct_type(int elevation)
return SCT_MOUNT; return SCT_MOUNT;
} }
/****************************************************************************
ADD THE RESOURCES /*
****************************************************************************/ * Add resources
*/
/* /*
* Map elevation @elev to a resource value according to @conf. * Map elevation @elev to a resource value according to @conf.
@ -1447,9 +1442,10 @@ add_resources(struct sctstr *sct)
sct->sct_uran = elev_to_resource(sct->sct_elev, uran_conf); sct->sct_uran = elev_to_resource(sct->sct_elev, uran_conf);
} }
/****************************************************************************
DESIGNATE THE SECTORS /*
****************************************************************************/ * Designate the sectors
*/
static void static void
write_sects(void) write_sects(void)
@ -1468,9 +1464,11 @@ write_sects(void)
} }
} }
/****************************************************************************
PRINT A PICTURE OF THE MAP TO YOUR SCREEN /*
****************************************************************************/ * Print a picture of the map
*/
static void static void
output(void) output(void)
{ {
@ -1657,9 +1655,10 @@ print_distance_map(void)
} }
/*************************************************************************** /*
WRITE A SCRIPT FOR PLACING CAPITALS * Write a script for placing capitals
****************************************************************************/ */
static int static int
write_newcap_script(void) write_newcap_script(void)
{ {