navigate march: Say "to sweep mines" instead of "to minesweep"

The choice of "to minesweep" in "`d' to drop mines, and `m' to
minesweep" is obviously intentional.  But saying it in standard
English instead is at least as clear, so do that.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2017-08-05 18:32:41 +02:00
parent c5a2d136ec
commit 90f5822a85
2 changed files with 3 additions and 3 deletions

View file

@ -448,7 +448,7 @@ unit_move(struct emp_qelem *list)
type == EF_SHIP ? "flagship" : "leader"); type == EF_SHIP ? "flagship" : "leader");
pr("`r' to radar, %s`l' to look, `M' to map, `B' to bmap,\n", pr("`r' to radar, %s`l' to look, `M' to map, `B' to bmap,\n",
type == EF_SHIP ? "`s' to sonar, " : ""); type == EF_SHIP ? "`s' to sonar, " : "");
pr("`d' to drop mines, and `m' to minesweep\n"); pr("`d' to drop mines, and `m' to sweep mines\n");
cp = ""; cp = "";
} }
} }

View file

@ -48,7 +48,7 @@
Play#1 output Play#1 1 b n Play#1 output Play#1 1 b n
Play#1 output Play#1 1 `h' to stop, `v' to view, `i' to list ships, `f' to change flagship, Play#1 output Play#1 1 `h' to stop, `v' to view, `i' to list ships, `f' to change flagship,
Play#1 output Play#1 1 `r' to radar, `s' to sonar, `l' to look, `M' to map, `B' to bmap, Play#1 output Play#1 1 `r' to radar, `s' to sonar, `l' to look, `M' to map, `B' to bmap,
Play#1 output Play#1 1 `d' to drop mines, and `m' to minesweep Play#1 output Play#1 1 `d' to drop mines, and `m' to sweep mines
Play#1 output Play#1 1 . = Play#1 output Play#1 1 . =
Play#1 output Play#1 1 h h h Play#1 output Play#1 1 h h h
Play#1 output Play#1 1 c c Play#1 output Play#1 1 c c
@ -776,7 +776,7 @@
Play#1 output Play#1 1 b n Play#1 output Play#1 1 b n
Play#1 output Play#1 1 `h' to stop, `v' to view, `i' to list units, `f' to change leader, Play#1 output Play#1 1 `h' to stop, `v' to view, `i' to list units, `f' to change leader,
Play#1 output Play#1 1 `r' to radar, `l' to look, `M' to map, `B' to bmap, Play#1 output Play#1 1 `r' to radar, `l' to look, `M' to map, `B' to bmap,
Play#1 output Play#1 1 `d' to drop mines, and `m' to minesweep Play#1 output Play#1 1 `d' to drop mines, and `m' to sweep mines
Play#1 output Play#1 1 . = Play#1 output Play#1 1 . =
Play#1 output Play#1 1 h h h Play#1 output Play#1 1 h h h
Play#1 output Play#1 1 c c Play#1 output Play#1 1 c c