Don't use 0 as null pointer constant, part 2

This part replaces E != 0 by E, where E has pointer type.
This commit is contained in:
Markus Armbruster 2009-03-23 20:17:44 +01:00
parent 615681ce16
commit 90f8f2b099
15 changed files with 23 additions and 24 deletions

View file

@ -422,7 +422,7 @@ shutdwn(int sig)
logerror("Shutdown commencing (cleaning up threads.)");
play_wrlock_wanted = 1;
for (p = player_next(NULL); p != 0; p = player_next(p)) {
for (p = player_next(NULL); p; p = player_next(p)) {
if (p->state != PS_PLAYING)
continue;
pr_flash(p, "Server shutting down...\n");