(rada): Using struct empobj to generalize the code.

This commit is contained in:
Ron Koenderink 2006-08-02 22:07:12 +00:00
parent 09248d018d
commit 90ff9ae2b0

View file

@ -35,9 +35,8 @@
#include <ctype.h> #include <ctype.h>
#include "commands.h" #include "commands.h"
#include "land.h"
#include "optlist.h" #include "optlist.h"
#include "ship.h" #include "empobj.h"
int int
rada(void) rada(void)
@ -47,20 +46,16 @@ rada(void)
double tech; double tech;
struct nstr_item ni; struct nstr_item ni;
struct nstr_sect ns; struct nstr_sect ns;
struct shpstr ship; union empobj_storage item;
struct lndstr land;
struct sctstr sect;
int from_unit;
char buf[1024]; char buf[1024];
short type;
from_unit = (**player->argp == 'l'); type = player->argp[0][0] == 'l' ? EF_LAND : EF_SHIP;
if (!from_unit) cp = getstarg(player->argp[1],
cp = getstarg(player->argp[1], type == EF_SHIP ? "Radar from (ship # or sector(s)) : " :
"Radar from (ship # or sector(s)) : ", buf); "Radar from (unit # or sector(s)) : ", buf);
else
cp = getstarg(player->argp[1],
"Radar from (unit # or sector(s)) : ", buf);
if (cp == 0) if (cp == 0)
return RET_SYN; return RET_SYN;
switch (sarg_type(cp)) { switch (sarg_type(cp)) {
@ -72,74 +67,56 @@ rada(void)
tech = WORLD_Y / 4.0; tech = WORLD_Y / 4.0;
if (tech > WORLD_X / 8.0) if (tech > WORLD_X / 8.0)
tech = WORLD_X / 8.0; tech = WORLD_X / 8.0;
while (nxtsct(&ns, &sect)) { while (nxtsct(&ns, &item.sect)) {
if (sect.sct_type != SCT_RADAR) if (item.sect.sct_type != SCT_RADAR)
continue; continue;
if (!player->owner) if (!player->owner)
continue; continue;
radmap(sect.sct_x, sect.sct_y, (int)sect.sct_effic, radmap(item.sect.sct_x, item.sect.sct_y, item.sect.sct_effic,
(int)(tech * 2.0), 0.0); (int)(tech * 2.0), 0.0);
} }
break; break;
case NS_LIST: case NS_LIST:
case NS_GROUP: case NS_GROUP:
if (!from_unit) { /* assumes a NS_LIST return is a unit no */
/* assumes a NS_LIST return is a shipno */ if (!snxtitem(&ni, type, cp)) {
if (!snxtitem(&ni, EF_SHIP, cp)) { pr("Specify at least one %s\n",
pr("Specify at least one ship\n"); type == EF_SHIP ? "ship" : "unit");
return RET_SYN; return RET_SYN;
} }
while (nxtitem(&ni, &ship)) { while (nxtitem(&ni, &item)) {
if (!player->owner) if (!player->owner)
continue; continue;
if (mchr[(int)ship.shp_type].m_flags & M_SONAR) tf = 0.0;
tf = techfact(ship.shp_tech, 1.0); if (type == EF_SHIP) {
else if (mchr[(int)item.ship.shp_type].m_flags & M_SONAR)
tf = 0.0; tf = techfact(item.ship.shp_tech, 1.0);
pr("%s at ", prship(&ship)); tech = techfact(item.ship.shp_tech,
tech = techfact(ship.shp_tech, mchr[(int)item.ship.shp_type].m_vrnge);
mchr[(int)ship.shp_type].m_vrnge); } else {
if (tech > WORLD_Y / 2.0) if (!(lchr[(int)item.land.lnd_type].l_flags & L_RADAR)) {
tech = WORLD_Y / 2.0; pr("%s can't use radar!\n", prland(&item.land));
if (tech > WORLD_X / 4.0)
tech = WORLD_X / 4.0;
radmap(ship.shp_x, ship.shp_y, ship.shp_effic,
(int)tech, tf);
}
} else {
/* from a land unit */
if (!snxtitem(&ni, EF_LAND, cp)) {
pr("Specify at least one unit\n");
return RET_SYN;
}
while (nxtitem(&ni, &land)) {
if (!player->owner)
continue;
if (!(lchr[(int)land.lnd_type].l_flags & L_RADAR)) {
pr("%s can't use radar!\n", prland(&land));
continue; continue;
} }
if (land.lnd_ship >= 0) { if (item.land.lnd_ship >= 0) {
pr("Units on ships can't use radar!\n"); pr("Units on ships can't use radar!\n");
continue; continue;
} }
tf = 0.0; tech = techfact(item.land.lnd_tech, item.land.lnd_spy);
pr("%s at ", prland(&land));
tech = techfact(land.lnd_tech, land.lnd_spy);
if (tech > WORLD_Y / 2.0)
tech = WORLD_Y / 2.0;
if (tech > WORLD_X / 4.0)
tech = WORLD_X / 4.0;
radmap(land.lnd_x, land.lnd_y, land.lnd_effic,
(int)tech, tf);
} }
pr("%s at ", obj_nameof(&item.gen));
if (tech > WORLD_Y / 2.0)
tech = WORLD_Y / 2.0;
if (tech > WORLD_X / 4.0)
tech = WORLD_X / 4.0;
radmap(item.gen.x, item.gen.y, item.gen.effic,
(int)tech, tf);
} }
break; break;
default: default:
if (!from_unit) pr("Must use a %s or sector specifier\n",
pr("Must use a ship or sector specifier\n"); type == EF_SHIP ? "ship" : "unit");
else
pr("Must use a unit or sector specifier\n");
return RET_SYN; return RET_SYN;
} }
return RET_OK; return RET_OK;