Separate max_idle_visitor from max_idle

Cut it to 5 minutes, from max_idle's 15.

Since max_idle now applies only to authenticated players, increasing
it is perfectly safe.
This commit is contained in:
Markus Armbruster 2012-03-18 18:24:51 +01:00
parent 1a97cc3cfd
commit 918f3ec6ae
5 changed files with 15 additions and 5 deletions

View file

@ -65,6 +65,7 @@ char *game_days = ""; /* days game is running */
char *game_hours = ""; /* hours game is running */
char *pre_update_hook = "";
int max_idle = 15; /* session dies after max_idle minutes idle */
int max_idle_visitor = 5; /* same for visitors */
int login_grace_time = 120; /* Grace time for completing login (sec) */
int sect_mob_max = 127; /* sector mobility limits */