Separate max_idle_visitor from max_idle

Cut it to 5 minutes, from max_idle's 15.

Since max_idle now applies only to authenticated players, increasing
it is perfectly safe.
This commit is contained in:
Markus Armbruster 2012-03-18 18:24:51 +01:00
parent 1a97cc3cfd
commit 918f3ec6ae
5 changed files with 15 additions and 5 deletions

View file

@ -159,7 +159,8 @@ player_io_deadline(struct player *pl, int write)
return 0;
if (pl->state != PS_PLAYING)
return pl->curup + login_grace_time;
return pl->curup + minutes(max_idle);
return pl->curup
+ minutes(pl->nstat & NONVIS ? max_idle: max_idle_visitor);
}
/*ARGSUSED*/