(retr): Use RET_GROUP instead of literal 1. No functional changes.

This commit is contained in:
Markus Armbruster 2005-02-23 15:27:19 +00:00
parent 4113cdab5c
commit 929b3ba412

View file

@ -60,7 +60,7 @@ retr(void)
nships = 0;
if (player->argp[1] != (s_char *)0)
if (isalpha(player->argp[1][0]))
isfleet = 1;
isfleet = RET_GROUP;
if (player->argp[2] != (s_char *)0)
pq = getstarg(player->argp[2], "Retreat path? ", buf1);
else
@ -210,7 +210,7 @@ lretr(void)
nunits = 0;
if (player->argp[1] != (s_char *)0)
if (isalpha(player->argp[1][0]))
isarmy = 1;
isarmy = RET_GROUP;
if (player->argp[2] != (s_char *)0)
pq = getstarg(player->argp[2], "Retreat path? ", buf1);
else