Remove option LANDSPIES, customize table land-chr instead
Spy units are now enabled when a land unit type with capability spy exists. To disable them, deities have to customize table land-chr. Before, spy units types were ignored when option LANDSPIES was disabled. Except for xdump land-chr, which happily dumped unusable spy unit types.
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9 changed files with 18 additions and 31 deletions
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@ -518,16 +518,14 @@ load_land_ship(struct sctstr *sectp, struct shpstr *sp, int noisy,
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int load_spy = 0;
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if (load_unload == LOAD) {
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if (opt_LANDSPIES) {
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if ((mchr[(int)sp->shp_type].m_flags & M_SUB) &&
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(mchr[(int)sp->shp_type].m_nland == 0)) {
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if (shp_nland(sp) >= 2) {
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pr("Non-land unit carrying subs can only carry up to two spy units.\n");
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return 0;
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}
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/* Eh, let 'em load a spy only */
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load_spy = 1;
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if ((mchr[(int)sp->shp_type].m_flags & M_SUB) &&
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(mchr[(int)sp->shp_type].m_nland == 0)) {
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if (shp_nland(sp) >= 2) {
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pr("Non-land unit carrying subs can only carry up to two spy units.\n");
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return 0;
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}
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/* Eh, let 'em load a spy only */
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load_spy = 1;
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}
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if (!load_spy && shp_nland(sp) >= mchr[sp->shp_type].m_nland) {
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if (noisy) {
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@ -612,16 +610,14 @@ load_land_ship(struct sctstr *sectp, struct shpstr *sp, int noisy,
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/* Fit unit on ship */
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if (load_unload == LOAD) {
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/* We have to check again, since it may have changed */
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if (opt_LANDSPIES) {
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if ((mchr[(int)sp->shp_type].m_flags & M_SUB) &&
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(mchr[(int)sp->shp_type].m_nland == 0)) {
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if (shp_nland(sp) >= 2) {
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pr("Non-land unit carrying subs can only carry up to two spy units.\n");
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return 0;
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}
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/* Eh, let 'em load a spy only */
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load_spy = 1;
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if ((mchr[(int)sp->shp_type].m_flags & M_SUB) &&
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(mchr[(int)sp->shp_type].m_nland == 0)) {
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if (shp_nland(sp) >= 2) {
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pr("Non-land unit carrying subs can only carry up to two spy units.\n");
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return 0;
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}
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/* Eh, let 'em load a spy only */
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load_spy = 1;
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}
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if (!load_spy && shp_nland(sp) >= mchr[sp->shp_type].m_nland) {
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if (noisy) {
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