diff --git a/info/mission.t b/info/mission.t index 95dff274..a1f48f3c 100644 --- a/info/mission.t +++ b/info/mission.t @@ -5,17 +5,15 @@ .s1 The mission command is used to assign ships, planes, or land units to missions. The available missions are: -.s1 -Here is a summary of which units can be put on which missions: .NF -Mission Op-sect Radius Ships Land-Units Planes -interdiction no yes yes yes only "tactical" - support no yes no no only "tactical" - off support no yes no no only "tactical" - def support no yes no no only "tactical" - reserve yes no no yes no - escort yes no no no only "intercept" or "escort" - air defense no yes no no only "intercept" + Mission Ships Land-Units Planes +i interdiction yes yes only "tactical" +s support no no only "tactical" +o off support no no only "tactical" +d def support no no only "tactical" +r reserve no yes no +e escort no no only "intercept" or "escort" +a air defense no no only "intercept" .FI You may also use 'q' (query) to check on the mission of something, or 'c' (clear) to wipe the mission of a land @@ -36,7 +34,7 @@ That's the price you pay for having automatic defenses. Missions can occur during updates. (Interdicting ships using "sail" or "order"). .s1 -Artillery units less than 20% efficient will not fire. +Artillery units less than 40% efficient will not fire. .s1 Planes flying missions will be intercepted normally. (i.e. if you fly over enemy territory, you'll get intercepted. Any mission except air