update: Give a few helpers internal linkage
External use of prod_materials_cost(), prod_resource_limit() went away
in commit 4a714a37d
"production: Use update code instead of
duplicating it", v4.4.0.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
parent
9e9355da41
commit
992ab36b59
2 changed files with 5 additions and 5 deletions
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@ -140,8 +140,6 @@ extern void pay_reserve(struct natstr *, int);
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/* produce.c */
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extern void produce(struct natstr *, struct sctstr *);
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extern double prod_output(struct sctstr *, double);
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extern double prod_materials_cost(struct pchrstr *, short[], int *);
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extern double prod_resource_limit(struct pchrstr *, unsigned char *);
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extern double prod_eff(int, float);
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/* removewants.c */
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extern int update_removewants(void);
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@ -27,7 +27,7 @@
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* produce.c: Produce goodies
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*
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* Known contributors to this file:
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* Markus Armbruster, 2004-2016
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* Markus Armbruster, 2004-2021
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*/
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#include <config.h>
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@ -41,7 +41,9 @@
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#include "prototypes.h"
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#include "update.h"
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static double prod_materials_cost(struct pchrstr *, short[], int *);
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static void materials_charge(struct pchrstr *, short *, double);
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static double prod_resource_limit(struct pchrstr *, unsigned char *);
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static char *levelnames[] = {
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"Technology", "Research", "Education", "Happiness"
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@ -184,7 +186,7 @@ prod_output(struct sctstr *sp, double prodeff)
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* Return how much of product @pp can be made from materials @vec[].
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* Store amount of work per unit in *@costp.
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*/
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double
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static double
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prod_materials_cost(struct pchrstr *pp, short vec[], int *costp)
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{
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double count, n;
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@ -230,7 +232,7 @@ materials_charge(struct pchrstr *pp, short *vec, double count)
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* Return how much of product @pp can be made from its resource.
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* If @pp depletes a resource, @resource must point to its value.
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*/
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double
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static double
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prod_resource_limit(struct pchrstr *pp, unsigned char *resource)
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{
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if (CANT_HAPPEN(pp->p_nrndx && !resource))
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